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Re: Blendigo for 1.1.14

Posted: Sat Apr 25, 2009 3:53 am
by handsomedave
Tutorial link on first post in this topic is broken.

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 12:17 am
by SmartDen
Pinko5 wrote:Ok... my requests are always the same requests...
this is only a memo list..... (or my wish list)... :

1-Camera Clipping
2-Clay Render
Hi Luca,

i made some test with clay render in indigo and i've detected, that there is no speed advantage with clay render.

Denis
3-Preview render material in Blender UI
ciao ciao
Luca. ;)

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 12:59 am
by Pinko5
:shock: :shock: why speed vantage Denis???
The clay render is useful to see if the model is ok not for speed results...
For preview in blender UI i mean integrated like in Cindigo without open a new session of indigo.....
ciao
Luca. ;)

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 2:57 am
by SmartDen
Pinko5 wrote::shock: :shock: why speed vantage Denis???
The clay render is useful to see if the model is ok not for speed results...
For preview in blender UI i mean integrated like in Cindigo without open a new session of indigo.....
ciao
Luca. ;)
sorry, i don't know how it's integrated in Cindigo(a screenshot can be helpful). What do you mean with 'preview in Blender UI' and how should it works without indigo?

Denis

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 3:33 am
by fused
Here are a few shots from back in the days. It looks a little different now. Basically when the preview button is pressed indigo_console is launched with the -o paramter. the next time the material helper is clicked it will try to load the image and place it in the ui. it will also replace the preview image on the material itself.

Image

Image

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 3:43 am
by SmartDen
thank you for pictures, but actually i asked about clay render. i don't see any need to make in in blendigo, because you can make it in blender.
Preview integration will explode the UI.
So i ask another time, are these two features really necessry? :)

P.S. dont undertand me wrong. i want make blendigo as handy as possible. but i think there are some needful features, imho.

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 3:47 am
by fused
SmartDen wrote:thank you for pictures, but actually i asked about clay render.
Bild 3.png
Bild 3.png (48.9 KiB) Viewed 4907 times
if you have enough time, you could add all the features, important or not :)

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 3:50 am
by Pinko5
No Smart are two tools absolutely not necessary... ;)
ciao
Luca. ;)

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 6:55 am
by SmartDen
Pinko5 wrote:No Smart are two tools absolutely not necessary... ;)
ciao
Luca. ;)
you can make clay render in blender and preview make realy much place. you can test clay render, i've integrated it already. let me know if you want, just go skype or irc

Re: Blendigo for 1.1.14

Posted: Thu Apr 30, 2009 8:02 pm
by Pinko5
I am sorry SmartDen but now i can't test it
ciao
Luca.

Re: Blendigo for 1.1.14

Posted: Fri May 01, 2009 1:31 am
by Borgleader
I guess the indigo path could be useful. Like by default it would load the path from the .conf file but you could change it if you want.

Re: Blendigo for 1.1.14

Posted: Fri May 01, 2009 4:54 am
by Frt
SmartDen wrote:1.1.18 is almost done
Perfect news! :D

Spasibo za tvoju rabotu! :wink: