How did you manage all that? Just Alt+D?SmartDen wrote:about 500,000 instances
Blendigo for v1.1.13
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- aleksandera
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- aleksandera
- Posts: 380
- Joined: Fri Sep 15, 2006 10:49 pm
- Location: Slovenia
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please, give me a sample sceneenricocerica wrote:Hi SmartDen,
Just wonder if you released the final version, I downloaded the available version some days ago and I got the same issues, I mean the UV mapping and the problem with the non applied modifications on the instances.
Thanks
Check normals, dude!
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Hi SmartDen,
Here is a zip containing the scene limited to this issue, the image produced with blendigo 1.1.7, blendigo 1.1.13 (current available version) and the UV Maping with the alt-z result.
http://www.myline.be/myline/3D/tests/uvPblm.zip
By the way, the current version has solved the aplly modifications problem. What about the function to limit the materials to the selected objects, the version I downloaded about 10 days ago had this feature, did you removed it due to negative feedbacks ? If so, forget it Also, should I redefine the mesh light materials ?
Thanks again
Here is a zip containing the scene limited to this issue, the image produced with blendigo 1.1.7, blendigo 1.1.13 (current available version) and the UV Maping with the alt-z result.
http://www.myline.be/myline/3D/tests/uvPblm.zip
By the way, the current version has solved the aplly modifications problem. What about the function to limit the materials to the selected objects, the version I downloaded about 10 days ago had this feature, did you removed it due to negative feedbacks ? If so, forget it Also, should I redefine the mesh light materials ?
Thanks again
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