Error Report Please Help!

Announcements, requests and support regarding the Blender Indigo export script
tannerw_2010
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Joined: Wed Sep 03, 2008 2:31 pm

Error Report Please Help!

Post by tannerw_2010 » Wed Sep 03, 2008 2:35 pm

Hello, I am new to indigo obviously. I have been using Blender for some time, and when I render a simple monkey in indigo, everthing works as it should. The thing is, when i render my kitchen that I modeled in Blender, I get in error report in the Blender Command window with something like
"Warning: Object 'X' is an ununiform object x .0489 y 1.468 z .5899"
and it does that for all of my objects in my scene and it doesnt export it to indigo. How can I fix this??? How come I can export from blender to indigo just fine with a simple plane and a simple monkey, but if I use my room it wont let me at all??? Please help me with this, I would very much appreciate it. Thanks

Big Fan
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Post by Big Fan » Wed Sep 03, 2008 2:51 pm

ununiform object


thats a new one on me

...which Indigo/Blendigo/Blender/Python combination are you using?

tannerw_2010
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Post by tannerw_2010 » Thu Sep 04, 2008 12:55 am

I am using Python 2.5, and blender 2.47., as well as Indigo 1.09; likewise with blendigo.

MSUdom5
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Post by MSUdom5 » Thu Sep 04, 2008 3:13 am

Can you post your scene?

If not, try to narrow down the problem. Create a new scene, and Append an object from your Kitchen scene. Try exporting the new scene with a single object. Do you get the error?

tannerw_2010
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Post by tannerw_2010 » Thu Sep 04, 2008 3:34 am

Here is the scene I am working on (its still a WIP)
Image
And this is the error report i am getting!!!
Image

Keep in mind, i can get indigo to render just fine with a simple cube, and monkey, but even with my other project (a drum) it has the same error report! Its very frusturating, and if I can just get it to work that would be very great...

MSUdom5
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Post by MSUdom5 » Thu Sep 04, 2008 3:43 am

MSUdom5 wrote: Create a new scene, and Append an object from your Kitchen scene. Try exporting the new scene with a single object. Do you get the error?
Did you try this? Try and isolate a single object that's giving you the error. Once you have it in isolation, we can start to narrow down the problem.

Another option: Post the .blend file so we can take a look at it.

tannerw_2010
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Post by tannerw_2010 » Thu Sep 04, 2008 4:17 am

It wouldnt let me upload my newer version of my room, but here is an older version and i dont know what is in it so here it is anyway
http://www.mediafire.com/?aa7bm2zyrga

MSUdom5
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Post by MSUdom5 » Thu Sep 04, 2008 4:28 am

Ok. I'm looking at it now.

tannerw_2010
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Post by tannerw_2010 » Thu Sep 04, 2008 4:45 am

Im starting to think that I might have to download an earlier version of blender and or indigo/blendingo

MSUdom5
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Post by MSUdom5 » Thu Sep 04, 2008 4:57 am

I took a look at your scene, and one thing I noticed is that many of your meshes have lots of double vertices. For example, the mesh for the tiles on the wall has 560 double verts.

Also, you have lots of subsurf modifiers on meshes that don't need them; they are subsurfed enough. This is causing your igs file to be HUGE. (Which causes the scene to take forever to load in indigo.)

To fix the "nonuniform scaling" warning, select your entire scene in object mode and press Ctrl-A.

Try these things and let me know if they help.

Good luck.

tannerw_2010
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Post by tannerw_2010 » Thu Sep 04, 2008 7:21 am

Sorry i havent posted for a while, my brother was on the computer. Good news bad news. Good news: I got it to stop saying that all the objects arent uniform. Bad news: I still cant get it to render; the only thing that shows up in the blender CMD window now says
"Scene.getCurrentCamera<> deprecated!
use scene.objects.camera instead"
What does this mean?? I deleted the camera and added a new one but nothing changed. Thanks

MSUdom5
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Post by MSUdom5 » Thu Sep 04, 2008 7:24 am

What's the name of your camera object? You might need to name it "Camera".

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zsouthboy
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Post by zsouthboy » Thu Sep 04, 2008 7:31 am

tanner:

I think you're not having enough patience to wait for the export to happen, neither of the "errors" you're complaining about are actual errors - the scene.getcamera thing is just a warning, and same thing with the nonuniform scaling text.

Try just letting it export - it will be quite obvious if it fails due to an error condition.

MSUdom5
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Post by MSUdom5 » Thu Sep 04, 2008 7:36 am

Ah, thanks zsouthboy.

tanner, I assumed you were seeing an error message and blendigo was crashing. When I exported your scene to indigo, it took a long time to start rendering.

To speed it up, remove the unnecessary subsurf modifiers i mentioned. You'll also want to hunt down and remove those double vertices. :)

tannerw_2010
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Post by tannerw_2010 » Thu Sep 04, 2008 7:51 am

thanks guys for all your effort. I finally got it to render in indigo! Thanks again so much :D

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