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Posted: Tue Sep 09, 2008 7:20 pm
Thanks for your hard work BigFan. You're right, I think I'll start with a new scene and scale things from there.
Posted: Tue Sep 09, 2008 8:25 pm
Take the Blender defoult scene and "shift - d" the cube
couple of times. Than delite one ore two of them.......script crashes!
how am I suppose to build a scene without deleting anything?
Posted: Tue Sep 09, 2008 8:48 pm
thanks for the bug report - its because suddenly there is no active mesh object - will fix soon along with the other stuff reported - everything is actually ok after your delete, just select another mesh in the scene and reload the script to continue
you may need to make sure the obj/mesh names of the remainder match if you delete a copy - and yes I am working on that issue too
btw I only build scripts for perfect people like myself , I dont delete stuff
if you are impatient for an all functional script feel free to go back to 1.0.9 stable
Posted: Tue Sep 09, 2008 10:10 pm
Nope, I'll stick to shis one, otherwise I wouldn't do the bug report.
A perfect script is the one that unperfect people can handle,
such as I
Now keep on moving and thanks!
Posted: Thu Sep 11, 2008 12:44 am
ok there is an update 1.1.10 to try
this version 1.1.9 was pretty buggy
my apologies for that
I hope people have a better time trying the new one
thanks to those who tried and replied
Posted: Thu Sep 11, 2008 1:01 am
It complaints about the missing cubes. Every time I
add a new one with the appropriate name, It wnts the next one.
What em I doing wrong?
Posted: Thu Sep 11, 2008 1:05 am
please try the new version
Posted: Thu Sep 11, 2008 1:10 am
Sory, I tought you have updated the download on the
first page of this thread. I'l try the new one now.