My (virtual) living room.

Announcements, requests and support regarding the Blender Indigo export script
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victorphellipe
Posts: 13
Joined: Sun May 11, 2008 5:37 am

My (virtual) living room.

Post by victorphellipe » Tue Aug 26, 2008 1:17 pm

Hi...
I'm almost done my living room, but i have a problem... The exterior lighting is very, very, very bluue... And this making me craaazy. I don't know more what to do.
Look, i try to change the world color, the sun color, the sky turbidity value... Maybe the solution of this problem is easy, but i can't find the solution... Someone can help me?
Ahh... Sorry, my english continue baad!
Attachments
im1219688991.png
This is the render finally... Just with grainy
im1219688991.png (843.9 KiB) Viewed 7186 times
im1217860301.png
This is the render without materials... In that scene you can see how "blue" is the lighting!
im1217860301.png (849.1 KiB) Viewed 7186 times

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Jambert
Indigo 100
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Joined: Wed Jul 30, 2008 10:08 pm
Location: France, Lyon

Post by Jambert » Tue Aug 26, 2008 6:07 pm

Try white balance D65 :wink:

nice work

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zsouthboy
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Post by zsouthboy » Wed Aug 27, 2008 2:09 am

It's the sun and the sky!

Any items not directly lit by the sun will be "blue" in its shadow, because of the skylight illuminating it.

Change the angle of your sun relative to the horizon for orange-r skies...

BbB
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Post by BbB » Wed Aug 27, 2008 4:39 am

White balance is the answer here I think.
Experiment with different white balances and you should find what you're looking for.

victorphellipe
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Joined: Sun May 11, 2008 5:37 am

Post by victorphellipe » Wed Aug 27, 2008 5:11 am

Thanks everybody. I'll try to change the angle of my Sun Light... I guess this go away with my problem. If not, I will try to improve with white balance.
Jambert, I'm happy that you like of my work! Thanks.

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zsouthboy
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Post by zsouthboy » Wed Aug 27, 2008 5:32 am

victor: if you are dependent on the shadows from the sun as they are, play with the white balance first :)

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joegiampaoli
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Post by joegiampaoli » Wed Aug 27, 2008 9:05 am

Like Jambert says, try D65 for white balance, that's what I mostly use for daylight.
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

victorphellipe
Posts: 13
Joined: Sun May 11, 2008 5:37 am

Post by victorphellipe » Wed Aug 27, 2008 11:25 am

Thanks again and, unfortunaly, change the angle of the sun doesn't make diference. I'll try to use white balance. Somebody has a tutorial about this?
Zsouthboy: I could not understand what you said..!
Last edited by victorphellipe on Wed Aug 27, 2008 1:02 pm, edited 1 time in total.

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pixie
Indigo 100
Posts: 2332
Joined: Sat Dec 29, 2007 4:54 am
Location: Away from paradise
3D Software: Cinema 4D
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Post by pixie » Wed Aug 27, 2008 12:01 pm

Which version of Indigo are you using? Since a while that you can do white balance on indigo itself as before on Violet.

victorphellipe
Posts: 13
Joined: Sun May 11, 2008 5:37 am

Post by victorphellipe » Wed Aug 27, 2008 1:54 pm

I'm using the 1.0.9... I'm changing the White Balance with Violet. I do a combination of WB and Tone Mapping. It was good ... I liking the result! I'll do this late, when the render is finished.
Thanks everybody...

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