Blendigo for v1.1.5
Blendigo for v1.1.5
Requirements:
- Blender 2.45
- Python 2.5
- Indigo v1.1.5
Installation:
- Place Blendigo in ./blender/scripts
- Dont forget to edit IndigoWrapper.conf to specify your indigo location and put it in ./blender/scripts/bpydata
- put preview in the indigo directory
or use windows installer
Blendigo is continue developing
Windows Installer Blendigo_v115.exe
Zip blendigo_v115.zip
Python script for manually update blendigo_v115.py
Preview Scenes previews.zip
Attention
Blendigo 1.1.5 is no more backward compatible with older versions. Please download Indigo v1.1.5!
IMPORTANT: Please verify that you specified the installation directory as user data files folder during Blender installation. If you did NOT specify the installation directory as user data files folder the script is not going to work!
- Blender 2.45
- Python 2.5
- Indigo v1.1.5
Installation:
- Place Blendigo in ./blender/scripts
- Dont forget to edit IndigoWrapper.conf to specify your indigo location and put it in ./blender/scripts/bpydata
- put preview in the indigo directory
or use windows installer
Blendigo is continue developing
Windows Installer Blendigo_v115.exe
Zip blendigo_v115.zip
Python script for manually update blendigo_v115.py
Preview Scenes previews.zip
Attention
Blendigo 1.1.5 is no more backward compatible with older versions. Please download Indigo v1.1.5!
IMPORTANT: Please verify that you specified the installation directory as user data files folder during Blender installation. If you did NOT specify the installation directory as user data files folder the script is not going to work!
- Attachments
-
- UV set naming
- uv_sets.jpg (40.35 KiB) Viewed 10015 times
Last edited by SmartDen on Sat Jul 19, 2008 12:15 am, edited 5 times in total.
Check normals, dude!
It's quite a complex scene, but not high-poly. Uses LOTS of instances, no subsurf, but a few mirror modifiers.
I've simplified the scene (removed two of the three layers), removed all the materials and textures. Still getting errors.
Here's the scene, perhaps you can look at it.
(I also get the following message when trying to render just one of the layers - not the one I'm posting here)
I've simplified the scene (removed two of the three layers), removed all the materials and textures. Still getting errors.
Here's the scene, perhaps you can look at it.
(I also get the following message when trying to render just one of the layers - not the one I'm posting here)
- Attachments
-
- GreeblesTEST.zip
- (370.83 KiB) Downloaded 254 times
-
- error2.jpg (14.32 KiB) Viewed 10084 times
OK. here's an even simpler version of the scene. As you can see, it only contains three meshes, all of them unwrapped. Still getting the same UV error message.
What do you think?
What do you think?
- Attachments
-
- GreeblesTEST3.zip
- (199.31 KiB) Downloaded 272 times
- aleksandera
- Posts: 380
- Joined: Fri Sep 15, 2006 10:49 pm
- Location: Slovenia
- aleksandera
- Posts: 380
- Joined: Fri Sep 15, 2006 10:49 pm
- Location: Slovenia
Isnt there an option to enter a name on tne UV Texture of the object ion Blender?
Maybe that name must be equal to the texture uv set name in blendigo?
(I mean the one which as 'uv' as default set into it)
Although that is per material and the UV Texture name in Blender is per object..
Keep in min: im still learning both progs.. so i could be terribly wrong
Maybe that name must be equal to the texture uv set name in blendigo?
(I mean the one which as 'uv' as default set into it)
Although that is per material and the UV Texture name in Blender is per object..
Keep in min: im still learning both progs.. so i could be terribly wrong
Last edited by Comm512 on Thu Jun 12, 2008 10:54 pm, edited 1 time in total.
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