I'm blender user and i'm enjoy of this new (for me) rendering feature.
Maybe I do something wrong but I'm not able to decrease rendertime for this scene under 60 h. I find it really amazing. And even after that I'm not satisfied with result. (famous indigo noise).
My question : is how could I improve settings to render it again in relatively nice timing. (at least under 20h )
Here are some details of my scene :
click to enlarge 800*600: http://opingo.free.fr/bordel/indigo-escalier1.jpg
I know that is not a really competitive computer but I'm using a Acer laptop celeron intel 1,5 GHz, 448 mo winxp sp2.
( Indeed I usually work on a apple G5 but I can't wait for an osx indigo port. )
And xml small part :
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <scene> <renderer_settings> <width>800</width> <height>600</height> <metropolis>true</metropolis> <large_mutation_prob>0.1</large_mutation_prob> <max_change>0.02</max_change> <max_num_consec_rejections>1000</max_num_consec_rejections> <bidirectional>true</bidirectional> <russian_roulette_live_prob>0.7</russian_roulette_live_prob> <max_depth>1000</max_depth> <strata_width>14</strata_width> <logging>true</logging> <save_untonemapped_exr>false</save_untonemapped_exr> <save_tonemapped_exr>false</save_tonemapped_exr> </renderer_settings> <tonemapping> <!-- <linear> <scale>1.0</scale> </linear> --> <reinhard> <pre_scale>2</pre_scale> <post_scale>1</post_scale> </reinhard> </tonemapping> … <skylight> <sundir>0.133772 -0.073133 0.988311</sundir> <turbidity>2.000000</turbidity> <sky_gain>0.005000</sky_gain> </skylight> <camera> <pos>3.641760 -5.782577 1.460978</pos> <up>0.052758 -0.060631 0.996765</up> <forwards>-0.654302 0.751950 0.080371</forwards> <aperture_radius>0.001000</aperture_radius> <focus_distance>2.000000</focus_distance> <aspect_ratio>1.33333</aspect_ratio> <sensor_width>0.035000</sensor_width> <lens_sensor_dist>0.038281</lens_sensor_dist> <white_balance>D75</white_balance> </camera> …
I'm working with the preconised v o.5
I know that indigo is in constant developpement and I'm conscient to work on a small PC configuration, but my scene is not so huge (i think).
Maybe you see evident tricks to optimize this, I'll be glad to ear it.
I hope I given enough details.