Bump map correct in Blender different in Blendigo

Announcements, requests and support regarding the Blender Indigo export script
Post Reply
4 posts • Page 1 of 1
User avatar
Russdigo
Posts: 48
Joined: Fri Apr 04, 2008 9:17 pm

Bump map correct in Blender different in Blendigo

Post by Russdigo » Fri Apr 18, 2008 3:24 am

I have look round the forums and manuals and pratted around with Blender but no luck.

My bump is right scale in Blender and not right scale in Indigo. When I change the scale or the map repeats in Blender no change happens in Indigo. I can control the bump about with B but not the scale....?


(using v1.0.8 Indigo and Blendigo)

User avatar
alexmeyer
Posts: 150
Joined: Tue Jan 16, 2007 7:55 am
Contact:

Post by alexmeyer » Fri Apr 18, 2008 3:44 am

For scale you need to mess around with the UV map itself. I'm assuming you just set the bump map as a texture and left it at that?

You should be able to find some tutorials about Blender UV-mapping somewhere, if you don't know how to already.
From uncyclopedia.org, on "Elephant's Dream":

"The choice of the title is highly significant, because while the movie does not feature any elephants nor dreams, no one understands what happens anyway."

User avatar
Russdigo
Posts: 48
Joined: Fri Apr 04, 2008 9:17 pm

Post by Russdigo » Fri Apr 18, 2008 4:36 am

Cheers, direct UV altering seems to work.

HtechB
Posts: 4
Joined: Sun May 11, 2008 10:48 am

Post by HtechB » Mon May 12, 2008 1:37 am

Russdigo wrote:Cheers, direct UV altering seems to work.
You mean actually manually tilling the texture?

Post Reply
4 posts • Page 1 of 1

Who is online

Users browsing this forum: Majestic-12 [Bot] and 6 guests