Blendigo for v1.0

Announcements, requests and support regarding the Blender Indigo export script
Conz
Posts: 13
Joined: Mon Nov 12, 2007 9:04 am

Post by Conz » Tue Nov 13, 2007 9:27 am

Hi SmartDen,

I would have some suggestions, too.

1. Change "Blend map" in "Blended material" to a relative path. (Like other albedo maps)
2. A file selector for nkdata. (not only a text field, could take only the filename without a path)
3. A textfield to expand the execution code for indigo. (for parameters like "-n wm" in case of "no GUI")
4. Could you call the rendering of a material preview with it's own function? (I have the "-n wm" in the execution code for the indigo_console.exe. Gives a problem in material preview rendering)
5. could you rename the "transparent" to "transmit"? ( in Diffuse material settings)

thanks for your great work on the blendigo script. :)

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joegiampaoli
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Post by joegiampaoli » Tue Nov 13, 2007 6:56 pm

Hey SmartDen, I was doing some lighting tet on a scene and I found out strange button behaviour in the Material section for peak emitter type, it seems as there is a "base" button hidden and pops halfway when you move your cursor over it. I don't know if windows users might have this peculiar bug also, maybe just in linux?

Here's a screenie :D

Thx!
Attachments
shown.png
shown.png (16.22 KiB) Viewed 3286 times
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

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airxart
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Location: Nevada, USA

I agree with the comment

Post by airxart » Wed Nov 14, 2007 5:54 pm

joegiampaoli wrote:Hey SmartDen, I was doing some lighting tet on a scene and I found out strange button behaviour in the Material section for peak emitter type, it seems as there is a "base" button hidden and pops halfway when you move your cursor over it. I don't know if windows users might have this peculiar bug also, maybe just in linux?

Here's a screenie :D

Thx!
The problem with the base button it is affected in linux (kubuntu 7.10) &
Windows XP Pro.
It still seems to work if you can get the button to stay in front. :shock:

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Pinko5
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Post by Pinko5 » Wed Nov 14, 2007 9:12 pm

I have Windows XP Pro and the "base" works fine.
Pinko.

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SmartDen
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Post by SmartDen » Thu Nov 15, 2007 6:15 am

Blendigo updated

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joegiampaoli
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Post by joegiampaoli » Thu Nov 15, 2007 7:02 am

Thank you very much SmartDen :D

Testing....
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

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Pinko5
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Post by Pinko5 » Thu Nov 15, 2007 8:25 am

Tnx Smart!!!!!!!
Luca.

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airxart
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Post by airxart » Thu Nov 15, 2007 3:58 pm

:D Thx SmartDen !

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airxart
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Post by airxart » Thu Nov 15, 2007 7:04 pm

I'm using the Indigo beta 1.0.3 latest & the most recent Blendigo 1.0.1.
I received this error when trying to preview a material again. :roll:

Image
By airxart at 2007-11-14

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joegiampaoli
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Post by joegiampaoli » Thu Nov 15, 2007 7:11 pm

Yes, SmartDen had fixed it in the last blendigo update, but I think he forgot to update the preview scenes in this version.
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

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airxart
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Post by airxart » Thu Nov 15, 2007 7:37 pm

Hey Joe,
So the problem is with IMPcustom.xml file in the preview folder?

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joegiampaoli
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Post by joegiampaoli » Thu Nov 15, 2007 7:51 pm

No it's actually the russian roulette tag in all those files, they were done for an older version of indigo, you can hand edit them if you want and erase the following tag:

Code: Select all

<russian_roulette_live_prob>0.7</russian_roulette_live_prob>
Then they should work fine
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

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airxart
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Post by airxart » Thu Nov 15, 2007 8:12 pm

Thx, Joe That worked fine. :D

Woodie
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Post by Woodie » Sat Nov 17, 2007 7:17 am

Thank you guys for all the hard work.
Blender + blendigo + indigo = yeah.

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Kram1032
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Post by Kram1032 » Sat Nov 17, 2007 7:19 am

thx for the update, SmartDen :)

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