Blendigo for v1.0
- joegiampaoli
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Hey JoeGiampaoli I am also on ubuntu linux. Running 64 bit here. With 5 gig ram. So I am reluctant to move back to any 32 bit os. I have recently tried the blendigo script. But what confuses me is what to do with the indigowrapper.config file. I would like to have the same thing in linux as in windows. Like having the option to start Indigo automatic. Also it seems like there is some troubles exporting the mesh. But I don't have any console to look into in blender to see whats wrong.
- joegiampaoli
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In linux there is always a console, just hidden maybe somewhere in your menu? Are you using Gnome? or KDE?
I use Gnome, so if it's the one you use, in your menu go to:
Applications>Accesories>Terminal
That's your console (emulated with nice fonts and themable)
If you want a plain crappy terminal (or console)
Create a launcher in your desktop name it Xterm and where it says "command" type xterm, this will create a new launcher with the classic old crappy terminal, I use it mostly for indigo because the memoty it uses is just a little lower and does not have to emulate nice fonts, but that is just a personal preference, you use what you feel more comfty with
Ok, first of all, don't use the blender in the ubuntu repos, if you did install it just remove it and download the one from the official blender site.
Your indigowrapper file should just have the line pointing to you indigo dir, for example:
And place it in the .blender/scripts/bpydata folder
Hope it all runs fine, I still use 32 bit, I will wait a little more to move on to 64
Just for first timers open blender with the terminal or console to see what error outputs, if you encounter any probs let me know. Just remember to use lates blender.
on the terminal cd to the blender dir and run it by typing "./blender" without the marks and then try to do your usual indigo export to see what errors cough up on the terminal.
5 Gigs of RAM, sounds really nice
I use Gnome, so if it's the one you use, in your menu go to:
Applications>Accesories>Terminal
That's your console (emulated with nice fonts and themable)
If you want a plain crappy terminal (or console)
Create a launcher in your desktop name it Xterm and where it says "command" type xterm, this will create a new launcher with the classic old crappy terminal, I use it mostly for indigo because the memoty it uses is just a little lower and does not have to emulate nice fonts, but that is just a personal preference, you use what you feel more comfty with
Ok, first of all, don't use the blender in the ubuntu repos, if you did install it just remove it and download the one from the official blender site.
Your indigowrapper file should just have the line pointing to you indigo dir, for example:
Code: Select all
/home/tobak30/indigo
Hope it all runs fine, I still use 32 bit, I will wait a little more to move on to 64
Just for first timers open blender with the terminal or console to see what error outputs, if you encounter any probs let me know. Just remember to use lates blender.
on the terminal cd to the blender dir and run it by typing "./blender" without the marks and then try to do your usual indigo export to see what errors cough up on the terminal.
5 Gigs of RAM, sounds really nice
- joegiampaoli
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I forgot to mention you can open the shortcut or launcher to blender with a text editor (gedit) and change the line where it says Terminal=true to Terminal=false
This will always open up blender together with a console, here's mine so you can take a look:
This will always open up blender together with a console, here's mine so you can take a look:
Code: Select all
[Desktop Entry]
Version=1.0
Encoding=UTF-8
Name=Blender
Type=Application
Terminal=true
Name[en_US]=Blender
Exec=/home/joe/.blender/blender
Icon=/home/joe/Documents/ICONSET/blender.svg
GenericName[en_US]=
Could you please start new thread in Blender forum about installation and handling of blender/indigo under Ubuntu Linux? It would be cooljoegiampaoli wrote:I forgot to mention you can open the shortcut or launcher to blender with a text editor (gedit) and change the line where it says Terminal=true to Terminal=false
This will always open up blender together with a console, here's mine so you can take a look:
Code: Select all
[Desktop Entry] Version=1.0 Encoding=UTF-8 Name=Blender Type=Application Terminal=true Name[en_US]=Blender Exec=/home/joe/.blender/blender Icon=/home/joe/Documents/ICONSET/blender.svg GenericName[en_US]=
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
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