Possible? [HELP]
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- Posts: 26
- Joined: Sun Jun 03, 2007 9:29 pm
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- Posts: 26
- Joined: Sun Jun 03, 2007 9:29 pm
you can 'register' one albedo texture on one object. so you can have so much albedo textures as objectsThe13Ronin wrote:But you can only register one Albedo texture at a time?SmartDen wrote:Are you kidding or what?!
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
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- Posts: 26
- Joined: Sun Jun 03, 2007 9:29 pm
Huh?SmartDen wrote:you can 'register' one albedo texture on one object. so you can have so much albedo textures as objectsThe13Ronin wrote:But you can only register one Albedo texture at a time?SmartDen wrote:Are you kidding or what?!
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
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- Posts: 125
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- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
You know how to select different objects in the view port? notice how each set can have different material from each other. When you are done assigning one object then you just choose another object and start the prosess over again until all your objects have materials. and it would be nice to see a screen capture of your trouble so we can see what excactly you have trouble with.
You can have one albedo per material, you can have multiple materials on one object.SmartDen wrote:you can 'register' one albedo texture on one object. so you can have so much albedo textures as objectsThe13Ronin wrote:But you can only register one Albedo texture at a time?SmartDen wrote:Are you kidding or what?!
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
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