Possible? [HELP]

Announcements, requests and support regarding the Blender Indigo export script
The13Ronin
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Post by The13Ronin » Tue Jun 05, 2007 2:47 am

I mean multiple textures that each apply to a DIFFERENT and INDIVIDUAL models in the same SCENE.

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SmartDen
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Post by SmartDen » Tue Jun 05, 2007 2:50 am

Are you kidding or what?! :x
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...

The13Ronin
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Joined: Sun Jun 03, 2007 9:29 pm

Post by The13Ronin » Tue Jun 05, 2007 2:57 am

SmartDen wrote:Are you kidding or what?! :x
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
But you can only register one Albedo texture at a time?

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SmartDen
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Post by SmartDen » Tue Jun 05, 2007 2:59 am

The13Ronin wrote:
SmartDen wrote:Are you kidding or what?! :x
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
But you can only register one Albedo texture at a time?
you can 'register' one albedo texture on one object. so you can have so much albedo textures as objects

The13Ronin
Posts: 26
Joined: Sun Jun 03, 2007 9:29 pm

Post by The13Ronin » Tue Jun 05, 2007 3:02 am

SmartDen wrote:
The13Ronin wrote:
SmartDen wrote:Are you kidding or what?! :x
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
But you can only register one Albedo texture at a time?
you can 'register' one albedo texture on one object. so you can have so much albedo textures as objects
Huh?

tobak30
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Location: Norway, Norvege, Norvegia, Norwegen, Norge.

Post by tobak30 » Tue Jun 05, 2007 3:22 am

You know how to select different objects in the view port? notice how each set can have different material from each other. When you are done assigning one object then you just choose another object and start the prosess over again until all your objects have materials. and it would be nice to see a screen capture of your trouble so we can see what excactly you have trouble with.

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Kram1032
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Post by Kram1032 » Tue Jun 05, 2007 3:40 am

SmartDen wrote:
The13Ronin wrote:
SmartDen wrote:Are you kidding or what?! :x
Create model, add a material to it.
Create another model, assign an old material or add a new one.
And so on...
But you can only register one Albedo texture at a time?
you can 'register' one albedo texture on one object. so you can have so much albedo textures as objects
You can have one albedo per material, you can have multiple materials on one object.

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SmartDen
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Post by SmartDen » Tue Jun 05, 2007 3:43 am

here is a simple example. as you can see this is one object with 3 different materials and each material have different texture
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screen01.jpg
screen01.jpg (85.26 KiB) Viewed 1253 times
screen02.jpg
screen02.jpg (112.38 KiB) Viewed 1253 times

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