Announcements, requests and support regarding the Blender Indigo export script
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Wedge
- Posts: 441
- Joined: Sun Jan 14, 2007 11:33 am
- Location: East Coast, USA
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by Wedge » Wed Jul 25, 2007 3:50 pm
I wanted to post this following message again since it was lost in the backups:
The angle smoothing is not 100 percent correct it is figured from (Blender math function) checking an angle of a normal. So I advise that you leave it at Blender's default of 30 degrees. For example squares will be smoothed at around 54 degrees. You can, of course, change it if you find that it is not working as you desire.
Enjoy!
Content contained in my posts is for informational purposes only and is used at your own risk.
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johanjohan
- Posts: 43
- Joined: Wed Sep 13, 2006 3:33 pm
- Location: New Caledonia
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by johanjohan » Thu Jul 26, 2007 10:02 am
Hi Wedge!
Have you to stop definitively your exporter? its not possible to have one day the classic exporter to 0.9t3 ??
thanks
Johan
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Wedge
- Posts: 441
- Joined: Sun Jan 14, 2007 11:33 am
- Location: East Coast, USA
Post
by Wedge » Fri Jul 27, 2007 4:37 am
johanjohan: Just recently (few days ago) I have started work on updating this exporter for Indigo 9t3. I have not done a lot of testing on it yet but I will post a new version in a new thread in a moment.
Content contained in my posts is for informational purposes only and is used at your own risk.
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