Blendigo 4.3.0 - Blender 2.8

Announcements, requests and support regarding the Blender Indigo export script
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Headroom
Indigo 100
Posts: 1017
Joined: Wed Aug 08, 2007 1:07 pm
Location: Spartanburg, SC, USA

Re: Blendigo 4.3.0 - Blender 2.8

Post by Headroom » Fri May 21, 2021 4:40 am

Heck, I'd already be happy if Blendigo would support custom vertex normals and add some of the GPU related setting (max path depth for example) which aren't exposed in the current version of Blendigo.

The lack of participation of the developers on this forum is disheartening!

Eneen
Posts: 168
Joined: Thu Jan 21, 2016 9:32 am

Re: Blendigo 4.3.0 - Blender 2.8

Post by Eneen » Tue Nov 30, 2021 9:07 pm

@StompinTom, is your code available? I'd like to help testing your plugin.

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