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Noob question!
Posted: Thu Mar 01, 2007 4:37 am
by danyolgiax
Sry for this noob question:
How can i create a perfect reflective sphere in blender and render it in indigo?
i've tryied but i've a black hole instead the sphere!
Posted: Thu Mar 01, 2007 4:44 am
by Kram1032
Set IOR >1

(The higher, the brighter the reflection -> perfect mirror at 100000 IOR...
Which exporter do you use? And which Indigoversion?
If you use IndigoV 0.7.x, I'd say, you should use Blendigo!
If you use 0.6.x, you have to hand-edit the xml and increase the IOR value by your self...
Posted: Thu Mar 01, 2007 4:47 am
by danyolgiax
Kram1032 wrote:Set IOR >1

(The higher, the brighter the reflection -> perfect mirror at 100000 IOR...
Which exporter do you use? And which Indigoversion?
If you use IndigoV 0.7.x, I'd say, you should use Blendigo!
If you use 0.6.x, you have to hand-edit the xml and increase the IOR value by your self...
and for a perfect sphere??
in my signature:
(Blender 2.43, Indigo 0.7, Blendigo 0.7t5 beta 3)

Posted: Thu Mar 01, 2007 4:59 am
by Kram1032
Perfect sphere is easy too^^
Just create an icosphere (between 3-5 subdivs) and name it xyz.sphere
(I.E. Mirror.sphere)
As I don't know, if it should be in OB or in ME, I just rename both fields
This sphere-primitive doesn't work with meshlight, how ever....
With the same trick, you also can add an infinite plane: just name it xyz.plane
Sorry, I didn't look in your signature

Posted: Thu Mar 01, 2007 5:08 am
by kepler
Kram1032 wrote:As I don't know, if it should be in OB or in ME
You should rename the "ME" field, since you want to rename the mesh name.
Posted: Thu Mar 01, 2007 5:24 am
by Kram1032
Ok, learned something too^^
Posted: Thu Mar 01, 2007 7:09 am
by danyolgiax
Kram1032 wrote:Sorry, I didn't look in your signature

np guy!
tnx for replies!!
Posted: Thu Mar 01, 2007 7:17 am
by Kram1032