Blendigo 3.8.5.2

Announcements, requests and support regarding the Blender Indigo export script
StompinTom
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Re: Blendigo 3.8.5.2

Post by StompinTom » Thu Jul 31, 2014 7:29 am

Oscar J wrote:Found it, thanks. How do I know what splat and downsize settings to use?
Have a play, but I find that Radial and Fast work very nicely. IIRC, Thomas suggested these as the ideal combo :)

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Zom-B
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Re: Blendigo 3.8.5.2

Post by Zom-B » Thu Jul 31, 2014 10:34 am

Oscar J wrote:Found it, thanks. How do I know what splat and downsize settings to use?
Fastbox is faster with GPU rendering, radial better for smoother output with SS of 2+ but tiny little slower on CPU too...
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loicsgr
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Re: Blendigo 3.8.5.2

Post by loicsgr » Thu Aug 14, 2014 1:09 am

Hi

I have downloaded Blendigo 3.8.5.2 and I have a problem with the exportation.
I had the 3.4 version of Indigo and the 3.2 version of Blendigo with the 2.71 version of Blender on Windows.
I installed the 3.6 version of Indigo then I have download the archive file for blendigo 3.8.5.2. I put the file named Indigo into the Blender/2.71/scripts/addons directory.
I have run Blender and tick the box in User preferences -> Render -> Blendigo
Then I verify that the path to Indigo in my scene is the one of Indigo 3.6.
When I press F12 to render my scene, the Indigo 3.6 open and I can save the .igs into the 3.6 version and that's what I want.
But, when I am on Blender and I go to File->Export as-> .igs, the igs created is in the 3.4 indigo version : No <model2>, no <uid>... I want the export in 3.6 too...
Do you have any idea to resolve the problem ?

Thanks,

Loïc

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Headroom
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Re: Blendigo 3.8.5.2

Post by Headroom » Mon Sep 15, 2014 9:49 am

After a long absence from 3D I am upgrading Blender, Blendigo and Indigo.

I know I've asked for this before.
When releasing a new Blendigo exporter is it too much to ask for to all have a statement which Blender version it is compatible with ?

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Oscar J
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Re: Blendigo 3.8.5.2

Post by Oscar J » Mon Sep 15, 2014 4:30 pm

Hey Headroom - I'm using 2.69 and it's working very well. A friend of mine uses 2.70 and I don't recall him complaining about any bugs.

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Olis
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Re: Blendigo 3.8.5.2

Post by Olis » Sat Sep 27, 2014 5:21 am

I remember some time ago you could choose an environment map directly in Blendigo. Is this option still included? I can't find it. It would be extremely useful for animations.
Your lights stand no chance against the Indigo sun!

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Oscar J
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Re: Blendigo 3.8.5.2

Post by Oscar J » Sat Sep 27, 2014 5:44 am

Add a Hemi light and check its settings.

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Olis
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Re: Blendigo 3.8.5.2

Post by Olis » Sat Sep 27, 2014 9:04 am

Oscar J wrote:Add a Hemi light and check its settings.
Thank you so much! This was driving me crazy for a while :D
Your lights stand no chance against the Indigo sun!

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Oscar J
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Re: Blendigo 3.8.5.2

Post by Oscar J » Sat Oct 18, 2014 9:31 am

Soooo... just upgraded to OS X Yosemite, which meant that I had to download the newest Blender version for blender to work. Blendigo doesn't install in Blender 2.72. Fix?

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Headroom
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Re: Blendigo 3.8.5.2

Post by Headroom » Sat Oct 18, 2014 9:53 am

I just installed this Blendigo 3.8.5.2 into Blender 2.72 on Mavericks and that worked fine.
I used the "User Preferences -> Install from File" method.

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fused
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Re: Blendigo 3.8.5.2

Post by fused » Sat Oct 18, 2014 10:32 am

Oscar J wrote:Soooo... just upgraded to OS X Yosemite, which meant that I had to download the newest Blender version for blender to work. Blendigo doesn't install in Blender 2.72. Fix?
I'll look into this.

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Oscar J
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Re: Blendigo 3.8.5.2

Post by Oscar J » Sat Oct 18, 2014 11:22 am

Got it, I made a mistake in the installation process. I zipped the whole folder "Blendigo" and tried to install that, while I should just have zipped the folder inside it called "indigo". So: my mistake entirely.

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Headroom
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Re: Blendigo 3.8.5.2

Post by Headroom » Sat Oct 18, 2014 1:06 pm

Yep. I've done that several times myself.
I believe the download folder on Mac OSX is configured to automatically unpack zipped archives.
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FakeShamus
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Re: Blendigo 3.8.5.2

Post by FakeShamus » Fri Nov 07, 2014 8:18 am

a request for Blendigo here - I've noticed that light layer gain is not exported correctly. Indigo always opens all light layers with a gain of 1.0, regardless of what you have it set it to in Blender, and the code looks outdated compared to what you get if you save the scene out of Indigo directly.

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vis4arch
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Re: Blendigo 3.8.5.2

Post by vis4arch » Sat Dec 06, 2014 3:22 am

Hi,

is this version of blendigo supports all the features in the freshly released Indigorenderer 3.8?
If not, when it will be?

thanks.
all the best,
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