DEV-thread - Blendigo v0.7 - material-editor-exporter
- drBouvierLeduc
- Posts: 412
- Joined: Wed Oct 11, 2006 2:32 am
- Location: france
Wahey! Good man, Zuegs! BRILLIANTzuegs wrote:- added dupliverts
@DaveC: "Imagine if the duplicated object was a .sphere?!" - yes i do 1000 spheres with 144kMuts/sec on a Core-Duo:
I am now rendering a cube made up of 14408 small glass spheres. Thank you, Zuegs.
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com
http://thebigdavec.googlepages.com
Hello
Thanks for this great Tool. But the Download links don´t work for me.
When I click on the Link no New Site open. Only the Donwload Window open to download a "download.php" File. I try to download this and rename but it is to small for the Script. Only 7kb. Tested in Firefox 2.02 and IE6.
Perhaps you can upload the Script on Rapidshare?
Sorry for my bad English.
Thanks
Nooble
Thanks for this great Tool. But the Download links don´t work for me.
When I click on the Link no New Site open. Only the Donwload Window open to download a "download.php" File. I try to download this and rename but it is to small for the Script. Only 7kb. Tested in Firefox 2.02 and IE6.
Perhaps you can upload the Script on Rapidshare?
Sorry for my bad English.
Thanks
Nooble
I've a little bug, which doesn't matter for the exporter, but is quite confusing:
SSS-Mats!
You've "fixed" the issue, that the SSS-Colour is reversed, just like the absorbtion-colour...
But you've done in the wrong way:
I choose the colour
1 0 0 (pic is red) and it will imediately change to
0 1 1 (pic is cyan)
It will get exported as red, anyway, but it's quite confusing, never the less...
Very well done! Bugs nearly don't exist anymore
SSS-Mats!
You've "fixed" the issue, that the SSS-Colour is reversed, just like the absorbtion-colour...
But you've done in the wrong way:
I choose the colour
1 0 0 (pic is red) and it will imediately change to
0 1 1 (pic is cyan)
It will get exported as red, anyway, but it's quite confusing, never the less...
Very well done! Bugs nearly don't exist anymore
hey zuegs jsut a question i posted this in a thread which was, as it turns out, in the wrong place. when doing a render in blendigo i often get the following error:
im thinking to myself that it has something to do with an unassigned material. i would take this as true if i hadnt assigned every object with both a blender mat and indigo mat (even if it was simple white diffuse)
once again a noob question from the father of noob questions. but hey im only 16 u can forgive me
shot
mat
Code: Select all
Traceback (most recent call last):
File "<string>", line 1868, in buttonEvt
File "<string>", line 1398, in exportStill
File "<string>", line 1381, in export
File "<string>", line 1041, in exportMeshs
File "<string>", line 1024, in exportMesh
UnboundLocalError: local variable 'face' referenced before assignment
once again a noob question from the father of noob questions. but hey im only 16 u can forgive me
shot
mat
What version of the script u use ??? because i have no "face" variable on line 1024 ... please try with latest blendigo version or can you post your ".blend" file pleasematsta wrote:Code: Select all
File "<string>", line 1024, in exportMesh UnboundLocalError: local variable 'face' referenced before assignment
Who is online
Users browsing this forum: No registered users and 64 guests