DEV-thread - Blendigo v0.7 - material-editor-exporter

Announcements, requests and support regarding the Blender Indigo export script
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tungee
Posts: 482
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Location: Gießen Germany

cool

Post by tungee » Sat Mar 03, 2007 6:51 am

thanx dave! :lol:
Music has the right to children!

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drBouvierLeduc
Posts: 412
Joined: Wed Oct 11, 2006 2:32 am
Location: france

Post by drBouvierLeduc » Sat Mar 03, 2007 7:16 am

fix slowing down of GUI while working on big meshe
Tried with a 200k+ verts mesh : it works fine.
Your exporter is getting better everyday : thanks !

zuegs
Posts: 380
Joined: Tue Jun 27, 2006 5:46 pm
Location: switzerland

Post by zuegs » Sat Mar 03, 2007 9:26 am

UPDATE
do you need DupliVerts? :shock:
here they are :D :D

- added dupliverts

@DaveC: "Imagine if the duplicated object was a .sphere?!" - yes i do :wink: 1000 spheres with 144kMuts/sec on a Core-Duo:

Image

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manitwo
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Location: Tirol - Austria

Post by manitwo » Sat Mar 03, 2007 11:24 am

nice one zuegs :)
give the spheres a nicer color, cook it longer and upload it to the gallery :lol:

neepneep
Indigo 100
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Joined: Wed Jun 28, 2006 10:21 am

Post by neepneep » Sat Mar 03, 2007 11:58 am

Excellent! :P

Thanks Zuegs!

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DaveC
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Post by DaveC » Sat Mar 03, 2007 12:07 pm

zuegs wrote:- added dupliverts

@DaveC: "Imagine if the duplicated object was a .sphere?!" - yes i do :wink: 1000 spheres with 144kMuts/sec on a Core-Duo:
Wahey! Good man, Zuegs! BRILLIANT :D
I am now rendering a cube made up of 14408 small glass spheres. Thank you, Zuegs.
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com

Nooble
Posts: 2
Joined: Sun Mar 04, 2007 1:15 am

Post by Nooble » Sun Mar 04, 2007 1:21 am

Hello

Thanks for this great Tool. But the Download links don´t work for me.
When I click on the Link no New Site open. Only the Donwload Window open to download a "download.php" File. I try to download this and rename but it is to small for the Script. Only 7kb. Tested in Firefox 2.02 and IE6.
Perhaps you can upload the Script on Rapidshare?
Sorry for my bad English.

Thanks
Nooble

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sun Mar 04, 2007 2:20 am

Strange...
Hmmm...

You don't have IE7?
It works for me in both FF2.02 + IE7...
I had this "Download .php- issue" once my self, but it solved after ~10 retry...
(There have been 3 restarts between the the first try and the last...)

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sun Mar 04, 2007 3:53 am

I've a little bug, which doesn't matter for the exporter, but is quite confusing:

SSS-Mats!
You've "fixed" the issue, that the SSS-Colour is reversed, just like the absorbtion-colour...
But you've done in the wrong way:
I choose the colour
1 0 0 (pic is red) and it will imediately change to
0 1 1 (pic is cyan)
It will get exported as red, anyway, but it's quite confusing, never the less...
Very well done! Bugs nearly don't exist anymore :D

Nooble
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Joined: Sun Mar 04, 2007 1:15 am

Post by Nooble » Sun Mar 04, 2007 8:37 am

Now the Download works at the first try with Firefox 2.02....

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sun Mar 04, 2007 10:25 am

Fine! :D

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matsta
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Post by matsta » Sun Mar 04, 2007 9:44 pm

hey zuegs jsut a question i posted this in a thread which was, as it turns out, in the wrong place. when doing a render in blendigo i often get the following error:

Code: Select all

Traceback (most recent call last):
  File "<string>", line 1868, in buttonEvt
  File "<string>", line 1398, in exportStill
  File "<string>", line 1381, in export
  File "<string>", line 1041, in exportMeshs
  File "<string>", line 1024, in exportMesh
UnboundLocalError: local variable 'face' referenced before assignment
im thinking to myself that it has something to do with an unassigned material. i would take this as true if i hadnt assigned every object with both a blender mat and indigo mat (even if it was simple white diffuse)

once again a noob question from the father of noob questions. but hey im only 16 u can forgive me ;)

shot
mat

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sun Mar 04, 2007 10:19 pm

Are you REALLY sure to have assigned every single mat?
Maybe, there is a mesh that you already have forotten, 'cause of you didn't need it but it's THAT small....
Maybe you can check it with the outliner!?

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matsta
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Post by matsta » Sun Mar 04, 2007 10:25 pm

ill give it the once over and see if i find anything

thanks

zuegs
Posts: 380
Joined: Tue Jun 27, 2006 5:46 pm
Location: switzerland

Post by zuegs » Sun Mar 04, 2007 11:40 pm

matsta wrote:

Code: Select all

File "<string>", line 1024, in exportMesh
UnboundLocalError: local variable 'face' referenced before assignment
:shock: What version of the script u use ??? because i have no "face" variable on line 1024 :roll: ... please try with latest blendigo version or can you post your ".blend" file please

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