DEV-thread - Blendigo v0.7 - material-editor-exporter
Zuegs, did you get round to raising the maximum exponent to >=1000000 for phong AND glossy transparent?
The hardest part of BEING yourself is FINDING yourself in the first place...
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SceneLoaderExcep: The Mesh 'object_6437_copy_.247' tried to
Using Blendigo, I am getting the error:
I opened up the xml and indeed the light materials have not been exported. For some reason this is only occurring with the light materials in my file. I could write them manually, and the file would work. Would be neat to have the code for each material displayed in the export window so you could copy/paste and understand what you are doing with the code, and so you can chunk it in and modify the xml if you don't want to reexport the whole thing.SceneLoaderExcep: The Mesh '***' tried to use the material '***', which has not been defined.
ok, so in order to fix the xml and make it render, I had to go in and replace any 'light' material assigned to a triangle set with a "null" material. probably because the <meshlight> handles everything (explains why the light material in Blendigo is not present in the xml) and the material tag is innappropriate?
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Re: SceneLoaderExcep: The Mesh 'object_6437_copy_.247' tried
I had the same problem and in my case it was due to the fact that the mesh light was part of a multi materials object. I had to separate the mesh light part using the P key in edit mode and remove any other material link in this object to get it working.dmn wrote:Using Blendigo, I am getting the error:I opened up the xml and indeed the light materials have not been exported. For some reason this is only occurring with the light materials in my file. I could write them manually, and the file would work. Would be neat to have the code for each material displayed in the export window so you could copy/paste and understand what you are doing with the code, and so you can chunk it in and modify the xml if you don't want to reexport the whole thing.SceneLoaderExcep: The Mesh '***' tried to use the material '***', which has not been defined.
It's neither an exporter bug nor an indigo bug:
It's 'cause of the way, indigo works.
Although, it's defined as lightmat in Blendigo (ok in fact, it's defined as "light"), it's "light" in indigo. There is no possibility to da anything wit it that normal materials can:
Blending, Multimaterial (Light ALways goes over the whole shape), Alphamaping, (...) nothing like this is possible, 'cause indigo doesn't see light as material, yet.
It's 'cause of the way, indigo works.
Although, it's defined as lightmat in Blendigo (ok in fact, it's defined as "light"), it's "light" in indigo. There is no possibility to da anything wit it that normal materials can:
Blending, Multimaterial (Light ALways goes over the whole shape), Alphamaping, (...) nothing like this is possible, 'cause indigo doesn't see light as material, yet.
Zuegs, I have a request. Yes. Me again. Ahem...
On you render settings, can you set the size dropdown to have three more options? 125%, 150%, 175% and 200%
Just a thought
Cheers. Thanks for the great exporter
On you render settings, can you set the size dropdown to have three more options? 125%, 150%, 175% and 200%
Just a thought
Cheers. Thanks for the great exporter
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com
http://thebigdavec.googlepages.com
Zuegs
can you also include a RGB field for values like in this thread:
http://www2.indigorenderer.com/joomla/f ... php?t=1059
I do not know which system bandar is using in the xml.
claas
can you also include a RGB field for values like in this thread:
http://www2.indigorenderer.com/joomla/f ... php?t=1059
I do not know which system bandar is using in the xml.
claas
--
C l a a s E i c k e K u h n e n
Artist : Designer : Educator
Assistant Professor Industrial Design
Kendall College of Art and Design
of Ferris State University
C l a a s E i c k e K u h n e n
Artist : Designer : Educator
Assistant Professor Industrial Design
Kendall College of Art and Design
of Ferris State University
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