Blendigo 3.6.17.0

Announcements, requests and support regarding the Blender Indigo export script
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Oscar J
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Re: Blendigo 3.6.17.0

Post by Oscar J » Fri Jun 20, 2014 2:32 am

I am starting to get rather tired of Blendigo sucking up all my 16 gigs of RAM in no time. Please at least upload a fix for that.

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OnoSendai
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Re: Blendigo 3.6.17.0

Post by OnoSendai » Sat Jun 21, 2014 4:48 am

Oscar J wrote:I am starting to get rather tired of Blendigo sucking up all my 16 gigs of RAM in no time. Please at least upload a fix for that.
We'll try and get a fix for this done soon.

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aleksandera
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Re: Blendigo 3.6.17.0

Post by aleksandera » Sat Jun 21, 2014 5:09 am

Thank you! :D

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Headroom
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Re: Blendigo 3.6.17.0

Post by Headroom » Sat Jun 21, 2014 11:40 am

OnoSendai wrote:
Oscar J wrote:I am starting to get rather tired of Blendigo sucking up all my 16 gigs of RAM in no time. Please at least upload a fix for that.
We'll try and get a fix for this done soon.

While that would be nice, what are future plans for Blendigo ?

The beginning of this tread indicates that the last Blendigo update is almost a year old. While Indigo itself has seen some very substantial upgrades in that time, Blendigo would be in need of a little TLC ;-)

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vis4arch
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Re: Blendigo 3.6.17.0

Post by vis4arch » Wed Jun 25, 2014 7:32 am

Hi There,

+1 please give an update for Blendigo. And some optimization on texture assigning, UVs....
To have a 1click clay render option at any time would be great too!
( quite often i have to make drastic changes in my rendering. so i prefer to send after the changes made just a clay render)
all the best,
tamas

berg8 - werbeagentur

. design . web . marketing .

riley1389
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Re: Blendigo 3.6.17.0

Post by riley1389 » Wed Jul 23, 2014 10:47 am

I'm new to rendering with Blendigo, how can I render hair particles?

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aleksandera
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Re: Blendigo 3.6.17.0

Post by aleksandera » Wed Jul 23, 2014 11:27 am

riley1389 wrote:I'm new to rendering with Blendigo, how can I render hair particles?

It is not possible to do that.
And there is also no decent way to convert Blender hair particles to mesh :(

riley1389
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Re: Blendigo 3.6.17.0

Post by riley1389 » Sun Aug 24, 2014 3:10 am

aleksandera wrote:
riley1389 wrote:I'm new to rendering with Blendigo, how can I render hair particles?

It is not possible to do that.
And there is also no decent way to convert Blender hair particles to mesh :(
Actually, I did some research and there actually is a way to decent way to get Indigo to render hair particles! After you finish getting the hair particles the way you like it, you then convert it to a mesh. Of course, doing that by itself doesn't help at all. So after that, you should use the "screw" modifier and set the degree value to .01. It creates actual visible polygons while allowing the hair looking just as intended. (:

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