Announcements, requests and support regarding the Blender Indigo export script
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dougal2
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by dougal2 » Sat Dec 24, 2011 3:24 am
fbrunell wrote:Also, unless they are already there and I can't find them, what are the target, if any, to integrate other Indigo parameters in Blendigo :
- Tone Mapping
- Light Layers Temperature values
- Apperture Diffraction
Tonemapping and Aperture diffraction are settings you can find in the Camera settings panel. (ie. you can configure tonemapping and AP per-camera).
AFAIK though exporting light layer temperatures is not possible, so you won't find these settings anywhere in Blendigo.
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fbrunell
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by fbrunell » Sat Dec 24, 2011 8:13 am
Ah, found them, thanks...
Is the supersampling parameter somewhere that I haven't found?
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dougal2
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by dougal2 » Sat Dec 24, 2011 8:47 am
I think you'll have to choose 'custom' for the filter setting in the render settings.
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neckname
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by neckname » Sun Jan 01, 2012 5:06 am
Hi. I just updated the export-script from 3.2-something to 3.2.3.1 and now I get the following error:
Traceback (most recent call last):
File "/home/luda/.blender/2.60/scripts/addons/indigo/core/__init__.py", line 149, in render
if self.is_animation:
AttributeError: 'RENDERENGINE_indigo' object has no attribute 'is_animation'
location:<unknown location>:-1
location:<unknown location>:-1
I'm just trying to render a static scene, no animations, just a single picture.
Anyone got any ideas why this might happen?
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solarray
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Contact:
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by solarray » Fri Jan 06, 2012 4:10 am
Are curve modifiers applied corectly to mesh objects while exporting? Anything known ? I can upload a test file... could also be a blender bug.
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dougal2
- Posts: 2532
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- Location: South London
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by dougal2 » Fri Jan 06, 2012 4:15 am
neckname wrote:Hi. I just updated the export-script from 3.2-something to 3.2.3.1 and now I get the following error:
Traceback (most recent call last):
File "/home/luda/.blender/2.60/scripts/addons/indigo/core/__init__.py", line 149, in render
if self.is_animation:
AttributeError: 'RENDERENGINE_indigo' object has no attribute 'is_animation'
location:<unknown location>:-1
location:<unknown location>:-1
I'm just trying to render a static scene, no animations, just a single picture.
Anyone got any ideas why this might happen?
Read the first post, you need blender
2.61
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dougal2
- Posts: 2532
- Joined: Wed Nov 15, 2006 8:17 am
- Location: South London
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by dougal2 » Fri Jan 06, 2012 4:16 am
solarray wrote:Are curve modifiers applied corectly to mesh objects while exporting? Anything known ? I can upload a test file... could also be a blender bug.
Blender is responsible for deriving the tessellated meshes for curve objects, however, a test scene would be useful to double check where the problem is.
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solarray
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Contact:
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by solarray » Fri Jan 06, 2012 4:36 am
Ok found the problem, but its more a user issue
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FakeShamus
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by FakeShamus » Sun Jan 08, 2012 4:25 am
I have a request about albedo - it seems that any basic-color materials with albedo (phong, diffuse, etc.) get exported with gamma 1.0, which makes everything look very washed-out compared to the color you're picking in Blendigo. switching gamma to 2.2 gives the expected color in Indigo.
maybe include a gamma selection option for albedo, like there is for textures?
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StompinTom
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by StompinTom » Sun Jan 08, 2012 5:25 am
Does this only work with the official 2.61 version? For some reason a patched Graphicall build doesn't recognize the Blendigo installation...
EDIT: Would it be possible to add a small tab in the Render Settings panel that just lists the version number, author, Indigo version it works with, etc.? It would just help for quick reference
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StompinTom
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by StompinTom » Tue Jan 17, 2012 12:24 pm
Hi Doug,
Rendering animations seems to fail. It exports all the scenes, as well as a render queue file (*.igq) but this fails to render... Might be an Indigo issue, I will post accordingly. Indigo crashes upon trying to open that file.
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