Blendigo (for Blender 2.5x) 3.0.14.1
Posted: Wed Aug 10, 2011 3:41 am
3.0.14.1
DOWNLOADS
ALL PLATFORMS: http://www.indigorenderer.com/dist/expo ... 0.14.1.zip
NOTE: This exporter REQUIRES Blender version 2.58a
Changes in this release:
* Fixed path handling fubar
* CRF presets should now be found on Linux/OSX if you have set the "Path to indigo" setting
* Add support for basic motion blur; Currently only works on objects which are directly keyframed, not moving due to parent transforms
* Fixed circular aperture
* Allow relative path to indigo exe
* Hide emission power and gain if using emission_scale
* Provide better error messages if a texture/image lookup fails (incorrect or edited assignment)
* Simplified render options using dropdowns with presets and "custom" option for people who like checkboxes
* Fix ISL export from Text block (prevent certain characters being XML encoded)
* Fix visibility rules for dupli/particle system objects
* Allow turning off particles via switch in modifier stack
* Fixed pre-export lights check in material emission settings
* Added support for using a 2nd scene as a "Background Set"
* Added support for textured emission
* Reverted to previous UV-set chooser UI for texture setup
* Fixed exporting meshes with mutliple UV sets
WARNING
I had to make a few changes to how data is stored in this release, some old scenes may need emitters and textures setting up again in places. I apologise if this causes any inconvenience, but it was necessary in order to make progress with some of the features.
MANUAL INSTALLATION
Unzip the archive. Move the extracted indigo folder into your Blender addons folder.
You should end up with <blender scripts>/addons/indigo/
Run Blender 2.5, go into User Preferences/Addons, and find the Render section. Locate the Blendigo entry
and enable the addon by clicking the little checkbox on the right.
INSTALLATION VIA BLENDER
Run Blender 2.5, go into User Preferences/Addons. Click the "Install Addon" button and choose the blendigo-2.5-3.0.14.zip file. The addon will be installed and shown to you, ready for activation.
This method _should_ automatically replace any previous version. You can easily check the installed version in the Addons panel. After upgrading/replacing I would strongly recommend restarting blender.
HINTS
Save your User Settings now to make Blendigo activate every time you start Blender 2.5.
Non-windows users will have to also fill in the "Path to Indigo" setting in the "Indigo Render Engine Settings"
panel. (Windows does this automatically from the information provided by the installer). Note that you should
specify the actual Indigo binary file for this setting.
YOUR FEEDBACK IS ALWAYS APPRECIATED
As with the current efforts to get Indigo 3.0 as complete and user-friendly as possible,
please please keep reporting any issues you find with Blendigo - it is your feedback as
users and artists alone that push Blendigo forward into being the software that works for you.
DOWNLOADS
ALL PLATFORMS: http://www.indigorenderer.com/dist/expo ... 0.14.1.zip
NOTE: This exporter REQUIRES Blender version 2.58a
Changes in this release:
* Fixed path handling fubar
* CRF presets should now be found on Linux/OSX if you have set the "Path to indigo" setting
* Add support for basic motion blur; Currently only works on objects which are directly keyframed, not moving due to parent transforms
* Fixed circular aperture
* Allow relative path to indigo exe
* Hide emission power and gain if using emission_scale
* Provide better error messages if a texture/image lookup fails (incorrect or edited assignment)
* Simplified render options using dropdowns with presets and "custom" option for people who like checkboxes
* Fix ISL export from Text block (prevent certain characters being XML encoded)
* Fix visibility rules for dupli/particle system objects
* Allow turning off particles via switch in modifier stack
* Fixed pre-export lights check in material emission settings
* Added support for using a 2nd scene as a "Background Set"
* Added support for textured emission
* Reverted to previous UV-set chooser UI for texture setup
* Fixed exporting meshes with mutliple UV sets
WARNING
I had to make a few changes to how data is stored in this release, some old scenes may need emitters and textures setting up again in places. I apologise if this causes any inconvenience, but it was necessary in order to make progress with some of the features.
MANUAL INSTALLATION
Unzip the archive. Move the extracted indigo folder into your Blender addons folder.
You should end up with <blender scripts>/addons/indigo/
Run Blender 2.5, go into User Preferences/Addons, and find the Render section. Locate the Blendigo entry
and enable the addon by clicking the little checkbox on the right.
INSTALLATION VIA BLENDER
Run Blender 2.5, go into User Preferences/Addons. Click the "Install Addon" button and choose the blendigo-2.5-3.0.14.zip file. The addon will be installed and shown to you, ready for activation.
This method _should_ automatically replace any previous version. You can easily check the installed version in the Addons panel. After upgrading/replacing I would strongly recommend restarting blender.
HINTS
Save your User Settings now to make Blendigo activate every time you start Blender 2.5.
Non-windows users will have to also fill in the "Path to Indigo" setting in the "Indigo Render Engine Settings"
panel. (Windows does this automatically from the information provided by the installer). Note that you should
specify the actual Indigo binary file for this setting.
YOUR FEEDBACK IS ALWAYS APPRECIATED
As with the current efforts to get Indigo 3.0 as complete and user-friendly as possible,
please please keep reporting any issues you find with Blendigo - it is your feedback as
users and artists alone that push Blendigo forward into being the software that works for you.