Blender Noob Questions

Announcements, requests and support regarding the Blender Indigo export script
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manitwo
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Post by manitwo » Fri Jan 19, 2007 12:41 pm

hi guys

how do i see how tall my object is?
For now i don't know if it's 1cm or 1km big :? (need that for playing with sss)

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jurasek
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Post by jurasek » Fri Jan 19, 2007 1:13 pm

Press 'N' when you select the object (RMB).
Image
and in Edit Mode, F9 (Editing)>Mesh Tools 1> Edge Length
Image
Image

-------
http://download.blender.org/documentati ... erence.pdf
http://mediawiki.blender.org/index.php/Manual
-------

greetz,
jur

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afecelis
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Post by afecelis » Fri Jan 19, 2007 1:23 pm

Also, to use as reference; when you add a plane it's 2x2 meters. This gives you a good scale and proportion idea once you insert other models or create your geometry.
If you then select the plane and hit "N" to open the "Transform Properties" window, like Jurasek said, you'll see its dimension in X and Y but zero in its value for Z; if you then enter edit mode (hit TAB) select all vertices (A), hit "E" to extrude and while dragging your mouse you hit "CTRL" you'll get snapped increments for the extrusion. When you exit Edit mode (hit TAB again) you'll now see in your transform properties window (N) that now you also got a value in Z ;)
Last edited by afecelis on Fri Jan 19, 2007 2:09 pm, edited 1 time in total.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

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manitwo
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Post by manitwo » Fri Jan 19, 2007 1:40 pm

you guys help me alot - thank you for that! :mrgreen:

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Kram1032
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Post by Kram1032 » Mon Feb 05, 2007 1:43 am

No more questions? You got familiar to blender very fast xD
Just 3 days...
It appears that learning blender isn't as difficult as other 3D-App. Users claim everytime ^^

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manitwo
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Post by manitwo » Mon Feb 05, 2007 2:13 am

:D
of course i'm no blender-pro now but it's true this thread helped me
alot in understanding blender! again thank you guys!
With the help of this thread and alot of testing and reading i'm able to
work with blender (which wasn't the case before).
i surely would have further questions if i worked with blender allday long.
but on one hand i don't have the time atm to play too often with it and
on the other hand blender is unfortunatly still a bit weird to use for me :lol:

blender is getting better and better and if they decide to change the gui
and workflow for a new version you could count me as a new blenderfan. :wink:

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Kram1032
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Post by Kram1032 » Mon Feb 05, 2007 2:42 am

There is a plan changing the gui, but not the work flow, which most Blender users really like.
It will be changed @ lender 2.5
also the website gets redesigned soon:
http://www.blendernation.com/2007/02/03 ... announced/
on the other hand blender is unfortunatly still a bit weird to use for me
That's why I wonder, you don't continue asking^^
Keep asking and you'll be a pro quite soon.
I think, there is not even ONE person out there, who is able to use blender 100% Some, very very few, may use 90%, which is quite high, but no one has discovered all the features, 'cause there are so much and 'cause they increase in variety extremely fast.

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manitwo
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Post by manitwo » Mon Feb 05, 2007 3:22 am

i will continue to work with blender when a solid working 0.7 exporter is out. :wink:
no doubt - there will be questions from me soon.

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boweeb007
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Post by boweeb007 » Tue Feb 06, 2007 3:32 am

Download this video to watch a true blender master (Andy Goralczyk aka "@ndy") model an awesome alien head at the siggraph conference. The more you use blender, the more the interface makes sense. Give it some more time and maybe you can model as organically as Andy.

http://mirror.cs.umn.edu/blender.org/si ... deling.mov

And here's an interview with him at Blendernation:
http://www.blendernation.com/2006/10/25 ... goralczyk/

(Could you tell I'm a fan?)

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manitwo
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Post by manitwo » Tue Feb 06, 2007 5:22 am

thank you boweeb007! nice video and great interview!

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manitwo
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Post by manitwo » Sat Feb 10, 2007 11:46 pm

love the seam-based uvw-unwrapping within blender! :shock:
works easy and GOOD.

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Kram1032
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Post by Kram1032 » Sat Feb 10, 2007 11:51 pm

First step: (which you didn't have, i think) "I hate it"
2nd: "It' OK..."
3rd: "It's good" (You either are between 2-3 or already at 3)
4th: "I like it"
5th: "It's great"
6th: "I love it."

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afecelis
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Post by afecelis » Sun Feb 11, 2007 2:45 am

blendah rulezzzzzzzzzzzzzzzzz! 8) 8) 8)
2.43 will be da bomb! :D
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

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DaveC
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Post by DaveC » Sun Feb 11, 2007 4:56 am

2.43 should be out very, very soon
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com

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Kram1032
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Post by Kram1032 » Sun Feb 11, 2007 5:04 am

We know!
And with it, a completely new dark blenderhpDesign!
That will be a good "feature" too! :o

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