Coming Soon: ISLPreviewer

General questions about Indigo, the scene format, rendering etc...
MSUdom5
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Coming Soon: ISLPreviewer

Post by MSUdom5 » Sat Oct 25, 2008 2:46 pm

Hi everyone. Over the past few weeks I've been working on a Java application for developing shader programs for Indigo. At first glance, writing your own shaders seems extremely difficult.

http://www.indigorenderer.com/joomla/fo ... php?t=4428

Using OpenGL, this application will interpret ISL (Indigo Shader Language) programs and apply them to a user-defined mesh. In other words, you'll be able to preview your shaders instantly as you write them making shader development quicker and simpler. I've included a few screen shots below.

The initial public beta release is still a couple of weeks away as I still have quite a few features to add and kinks to work out. Special thanks go out to OnoSendai, PureSpider, CTZn, fused, and cpfresh for their help with initial testing.

Check back in a couple of weeks for the first beta release. Feel free to reply with feature suggestions.
Attachments
screen4.jpg
Texture Support
screen4.jpg (71.45 KiB) Viewed 4609 times
screen3.jpg
Import Meshes (obj and igmesh formats will be supported)
screen3.jpg (71.72 KiB) Viewed 4610 times
screen2.jpg
Compare to the post in the Shader Test thread
screen2.jpg (68.25 KiB) Viewed 4611 times
screen1.jpg
Compare to the post in the Shader Test thread
screen1.jpg (70.21 KiB) Viewed 4611 times
Last edited by MSUdom5 on Sat Oct 25, 2008 4:09 pm, edited 1 time in total.

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Borgleader
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Post by Borgleader » Sat Oct 25, 2008 2:49 pm

Holy crap O.o; looks awesome

<-- Hasnt been here in weeks.
benn hired a mercenary to kill my sig...

doublez
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Post by doublez » Sat Oct 25, 2008 4:33 pm

Very cool. I can't wait to try this out so I can try making some shaders.

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WytRaven
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Post by WytRaven » Sat Oct 25, 2008 4:49 pm

Excellent! This will make learning a lot more practical...when I get a chance to look at ISL. Thanks MSUDom5 :)
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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PureSpider
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Post by PureSpider » Sat Oct 25, 2008 10:21 pm

The prog is so cool!
Testing it is awesome :)

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Kram1032
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Post by Kram1032 » Sat Oct 25, 2008 10:43 pm

Great :D
This will simplify the material-developing a LOT :D

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CTZn
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Post by CTZn » Sat Oct 25, 2008 11:37 pm

REQ: switch between infix/non-infix syntax ? (a bit hardcore, no ?)
obsolete asset

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PureSpider
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Post by PureSpider » Sun Oct 26, 2008 3:38 am

AFAIK he already did it :D

MSUdom5
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Post by MSUdom5 » Sun Oct 26, 2008 7:13 am

Infix notation is optional anyway, and you can mix infix and non-infix in ISL programs. :)

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CTZn
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Post by CTZn » Sun Oct 26, 2008 7:59 am

Ah, well done then ! I was not really convinced by my own request anyway :roll:
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Onfame
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Post by Onfame » Mon Oct 27, 2008 11:47 am

That is what i really need :) Keep on and give it to us as fast as possible, if you need someone to test it i will do so :)

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Borgleader
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Post by Borgleader » Mon Oct 27, 2008 11:50 am

Onfame wrote:That is what i really need :) Keep on and give it to us as fast as possible, if you need someone to test it i will do so :)
+1 I'll test it too

Since I cant code shaders I'll try to crash it any other way possible :lol:
benn hired a mercenary to kill my sig...

MSUdom5
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Post by MSUdom5 » Thu Oct 30, 2008 4:28 pm

A few tests illustrating the accuracy of the previewer. The first public release has been tentatively set to Nov. 7. :)
Attachments
igscreen1.jpg
igscreen1.jpg (174.78 KiB) Viewed 4266 times
islpscreen1.jpg
islpscreen1.jpg (176.41 KiB) Viewed 4264 times
igscreen2.jpg
igscreen2.jpg (172.25 KiB) Viewed 4270 times
islpscreen2.jpg
islpscreen2.jpg (166.14 KiB) Viewed 4267 times

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BBjam
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Post by BBjam » Thu Oct 30, 2008 5:59 pm

Dude, this is awesome !!!
I am a Java guy, and I can't do anything like this. keep up the good work.

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Borgleader
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Post by Borgleader » Thu Oct 30, 2008 9:59 pm

Really nice, cant wait :)
benn hired a mercenary to kill my sig...

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