What Modeller do you use?
I've been trying to get set up with solidworks and was told their "raytracer" gave photorealistic pictures. I've been using Alibre (export to) > blender > and now to indigo. All I know is the simple stuff I've been able to get with blender and indigo blows away CAD renderers. Do you get really high # face and high # vertice meshes from solidworks to blender?Big Fan wrote:(Solidworks >) Blender > Indigo
somtimes the VRML mesh out of SW is not great...
and I wish for a solution to normals arrives from heaven
but I luv Blender
it is the next best to INDIGO
both of which will take over the world some day
yeah I know too many smilies...I couldn't help it
"To be, or not to be" That is a question?
Can't remember where I just heard this joke, but here it is:Ono-Sendai wrote:I hand-edit XML like a real man!!!
j/k
- I edit my files with VI.
- Oh yeah? I use Emacs.
- pff, I use Ed.
- Ed? thats for loosers, I just use 'cat' and pipes.
- What? I use a hex editor and alter my file system directly.
- You're so lazy that you use a hex editor? I use a battery and and some wire to send signals in the PS/2 port manualy.
- Yes, but that requires a pre-packaged battery, I rub my feet on the carpet and use a coat hanger to enter the bits into the motherboard directly.
I personaly just use blender, and then any manual tweeking to the file is done in Emacs.
dogfin -
- Kosmokrator
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hehehehe thats a revolution....dogfin wrote:Can't remember where I just heard this joke, but here it is:Ono-Sendai wrote:I hand-edit XML like a real man!!!
j/k
- I edit my files with VI.
- Oh yeah? I use Emacs.
- pff, I use Ed.
- Ed? thats for loosers, I just use 'cat' and pipes.
- What? I use a hex editor and alter my file system directly.
- You're so lazy that you use a hex editor? I use a battery and and some wire to send signals in the PS/2 port manualy.
- Yes, but that requires a pre-packaged battery, I rub my feet on the carpet and use a coat hanger to enter the bits into the motherboard directly.
I personaly just use blender, and then any manual tweeking to the file is done in Emacs.
dogfin -
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M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
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- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
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For modelling I have always used 3D studio Max, Lightwave, Autocad, and Maya, I thought I was at the top of the hill, untill....
I gave Blender a chance, yes, that really cheezy open source program, which they even made a short movie with. Two weeks ago I started using it, and I still get surprised at how powerful it is and how LOST I was.
I totally gave up 3 commercial programs (Autocad I still use sometimes, but only for 2D architectural plans) for one that is totally free.
Blender has become my best modelling software ever. And best of all is I can even carry it on my USB key and there is for PC, MAC and linux. Also linux has become my favorite OS, but that's another story....
I gave Blender a chance, yes, that really cheezy open source program, which they even made a short movie with. Two weeks ago I started using it, and I still get surprised at how powerful it is and how LOST I was.
I totally gave up 3 commercial programs (Autocad I still use sometimes, but only for 2D architectural plans) for one that is totally free.
Blender has become my best modelling software ever. And best of all is I can even carry it on my USB key and there is for PC, MAC and linux. Also linux has become my favorite OS, but that's another story....
- kalamadeasidhe
- Posts: 15
- Joined: Sat Nov 25, 2006 4:09 am
I use houdini and/or blender. I'm going to try lightwave later, though.
Houdini is awesome if you can get over the learning curve for it. I wish their was a plugin for it and I'd use indigo with it all the time! The default renderer is really pretty, but also very slow. Add in photons for an indigo-like render and the render time is WAAAAAY over what indigo does. It renders volumes and true displacements, which I don't think indigo does yet, does it? But it's slower than indigo. I <3 using indigo for that reason.
Houdini is awesome if you can get over the learning curve for it. I wish their was a plugin for it and I'd use indigo with it all the time! The default renderer is really pretty, but also very slow. Add in photons for an indigo-like render and the render time is WAAAAAY over what indigo does. It renders volumes and true displacements, which I don't think indigo does yet, does it? But it's slower than indigo. I <3 using indigo for that reason.
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