Indigo Explorer ( a simple GUI for indigo)updated 14 October

General questions about Indigo, the scene format, rendering etc...
daros
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Indigo Explorer ( a simple GUI for indigo)updated 14 October

Post by daros » Sat Oct 14, 2006 1:56 am

Hi,
we did this little application for internal purposes and we want to share it in this forum.
Image


To work with IndigoExplorer you first need to install microsoft .NET on your PC.
http://www.microsoft.com/downloads/deta ... laylang=en

Indigoexplorer download
updated 14 october
http://www.animax.it/indigo/IndigoExplorer.zip

After that, create a folder, unzip the files into it and run the application.

Set the working folders!

You can import:
lwo, 3ds, Obj.

Navigation:
left mouse button move horizontally.
right mouse button move vertically.
"r" key + mouse = rotates camera
"o" key + mouse = orbit camera around a geometry point
"f" key + mouse = focal lenght
"d" key + mouse = focal distance
"y" key + mouse = dolly
"l" key + mouse = sun position

Sorry, i don't have much time to give you support or to write a detailed manual.
But the application is very simple and useful for simple projects and tests.
By sure it has some bugs and if you make a detailed report we will fix them soon.

Thanks Nicholas for your great Indigorender!

David Rossmann

Stack! Studios


14 october
fixed some material editor bugs and added the missing "normal reflectance" settings.
Last edited by daros on Sat Oct 14, 2006 11:27 pm, edited 3 times in total.

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manitwo
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Location: Tirol - Austria

Post by manitwo » Sat Oct 14, 2006 2:04 am

WOW ... can't wait to test it - but i havn't the time now :cry:
i'm sure that programm will be a great help
Thank you for sharing!!!!
btw: i'm amazed by the images on your website

rikokun
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Post by rikokun » Sat Oct 14, 2006 2:12 am

I tryed it, but it doesn't load any file i have exported from blender. I have tryed all three formats you atalk about here, but i coudn't import them as a scene, just as models without textures...

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zsouthboy
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Post by zsouthboy » Sat Oct 14, 2006 2:31 am

Wow, I actually was in the planning stages of writing something to help with camera positioning, DOF + focus distance (which is such a pain to guesstimate), material previewing, etc...

This looks good too, I'll try it when I get a chance.

Nick, question: is something like this already in the works? (duplicating work that would better off used on other projects would be silly)

BTW regarding material previewing, I'm thinking something like maxwell's preview: in the gui, you have a small (50x50) area, that gets to a few hundred mutations per pixel (using, perhaps, Radiance's material preview scene?)

Then you could make changes to the materials (which would be updated in the xml file as you make changes), etc.

Also, individual light intensities could be tweaked in this editor I am planning.

daros
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Post by daros » Sat Oct 14, 2006 2:41 am

x riko-kun, yes, Indigoexplorer loads only geometry and not material data.
The materials must be edited in Indigoexplorer.

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OnoSendai
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Post by OnoSendai » Sat Oct 14, 2006 3:03 am

Thanks guys, will try it out soon!

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Pinko
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Post by Pinko » Sat Oct 14, 2006 3:05 am

WOOOOWWWWW tnx daros i'll try it :D :D :D
Pinko. :wink:

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arneoog
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Post by arneoog » Sat Oct 14, 2006 3:24 am

Cool 8)
Can't get it to load XML scenes though...

I have never installed microsoft .NET on my computor, but it works...
Maybe it followed :?
Don't have Service Pack 2 either... heh :)

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Kojack
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Post by Kojack » Sat Oct 14, 2006 3:32 am

Yeah :wink:
Maybe i wrong, but i think its based on Remote Matador Client engine :)
Image
thx man

greetz,
Raphael

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tungee
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Post by tungee » Sat Oct 14, 2006 3:40 am

Thank you for sharing!!!!

jackei
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Post by jackei » Sat Oct 14, 2006 3:47 am

this is cool....thank you!!

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Camox
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Post by Camox » Sat Oct 14, 2006 3:54 am

Cool, thx daros ! :D

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Zom-B
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Post by Zom-B » Sat Oct 14, 2006 4:15 am

Hey Daros,

Thank you 100³ Times for this new Toy to Play with! :D :D :D

Kojack wrote:Maybe i wrong, but i think its based on Remote Matador Client engine :)
This would explain the hosting at animax.it :wink:
polygonmanufaktur.de

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boweeb007
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Post by boweeb007 » Sat Oct 14, 2006 4:35 am

Awesome app, thanks daros!

Isn't remote matador based on maxwell? Did you guys write this for comparison purposes? Your ixl file is interesting. Thanks also for not encoding it, so we can look inside.

Do you have any example files? I'm having some trouble getting a test render to work. It keeps closing itself after a few seconds of "initial warmup".

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eman7613
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Post by eman7613 » Sat Oct 14, 2006 5:31 am

wow, kudos & thanks! will try it wheni get home!
Yes i know, my spelling sucks

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