Transparent ground plane with shadow?? I'm stumped.

General questions about Indigo, the scene format, rendering etc...
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redbyte
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Transparent ground plane with shadow?? I'm stumped.

Post by redbyte » Sat Apr 26, 2008 11:37 pm

Hey guys,
I've spent around an hour searching the forums, and reading the manual, but I can't seem to find an answer.

I'm trying to create a material that can be used on a plane, that accepts shadows only, but is otherwise transparent.
Here's a quick blender internal render of what I'm trying to achieve in indigo:
Image
Image

Is this possible?? I've experimented with a null material, blended with a diffuse, but I'm very new at this and don't quite understand it.

All help is very much appreciated!!

Thanks in advance :)

Anthony
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Post by Anthony » Sun Apr 27, 2008 11:28 am

I don't think it's possible because that material is impossible in real life :S

neepneep
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Post by neepneep » Sun Apr 27, 2008 11:37 am

It's not possible at the moment....but I hope it's possible in the future...

....I see maxwell has a shadow channel material :cry:

redbyte
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Post by redbyte » Sun Apr 27, 2008 1:42 pm

Wow. You gotta be kidding me... :shock:

How do people do car renders then? With the car sitting out on a photo of street?

Oh well. I guess I'll just wait I spose :(
Thanks for the responses guys. :)

Anthony
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Post by Anthony » Sun Apr 27, 2008 3:35 pm

Model the street. Then you can brag when indigo spits out a kick ass image :lol:

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Kram1032
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Post by Kram1032 » Sun Apr 27, 2008 9:23 pm

yup, streets usually are modelled ;)

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Grimm
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Post by Grimm » Thu May 08, 2008 3:12 am

You can also use an EXR map, but you would still probably want to model the foreground to get shadows, etc.
Grimm

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Zom-B
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Post by Zom-B » Thu May 08, 2008 4:58 am

redbyte wrote:Wow. You gotta be kidding me... :shock:

How do people do car renders then? With the car sitting out on a photo of street?
Here is the way I did it...
polygonmanufaktur.de

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CTZn
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Post by CTZn » Thu May 08, 2008 5:30 am

Or you could do a shadow pass in blender internal and use it to cut the ground's alpha...
obsolete asset

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