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Posted: Wed Apr 23, 2008 5:14 am
by nikolatesla20
It's strange because Mono says it supports that property on sockets.

what version mono you trying to use again?

-niko

Posted: Wed Apr 23, 2008 5:31 am
by PureSpider
I'm using this:

Code: Select all

purespider:/home/spider/indigo# mono --version
Mono JIT compiler version 1.2.2.1, (C) 2002-2006 Novell, Inc and Contributors. www.mono-project.com
        TLS:           normal
        GC:            Included Boehm (with typed GC)
        SIGSEGV:       normal
        Disabled:      none

Posted: Thu Apr 24, 2008 1:58 am
by nikolatesla20
I updated the post and put the source code and binaries zip file on the first page so it's easier to find.

I haven't gotten anywhere with Mono myself yet either unfortunately. Does Indigo run under Linux now?

-niko

Posted: Thu Apr 24, 2008 2:18 am
by dougal2
There are linux binaries for indigo 1.0.9

Posted: Thu Apr 24, 2008 2:39 am
by nikolatesla20
Even when I run it under the mono wrapper in windows, it exits when I click the "Load Clients" button, but I probably would have to compile it with mono under windows, but I don't know how to compile it as a solution, they only give examples compiling *.cs files, but I need to be able to include dependencies, etc. Need to read the docs for mono compiling.

-niko

renderman support

Posted: Fri Apr 25, 2008 12:02 pm
by kingcrimson1969
hi I was wondering if it's posible to use this program renderman based renderers or mentalray or vray.

could someone here gave sugestions for the support of mentalray or renderman with this awsome queue manager



cheer,

james

Posted: Fri Apr 25, 2008 8:05 pm
by Sukrim
There are several render managers out there (free ones too) that can handle renderman + mentalray just fine.

This one is just for Indigo (and doesn't have a queue manager I fear).

yeah but this program should also support other renderers

Posted: Sat Apr 26, 2008 1:01 am
by kingcrimson1969
Sukrim wrote:There are several render managers out there (free ones too) that can handle renderman + mentalray just fine.

This one is just for Indigo (and doesn't have a queue manager I fear).


though the bittorrent style tracker is a really good idea and I can tell

you people would use this program if it had renderman or mentalray

support , I would just like to know what file or line in the c# source must I

edit for this to work.

cheers ,

james

Posted: Sat Apr 26, 2008 1:12 am
by PureSpider
@nikolatesla20: What about rewriting the tracker in PHP with MySQL support?
That way it would run on both linux and windows

Posted: Sat Apr 26, 2008 2:59 am
by dougal2
PureSpider
Probably Java would be a better choice.
Trying to run a PHP script as a daemon is less than ideal.

Posted: Sat Apr 26, 2008 3:31 am
by kingcrimson1969
yeah but how do I add renderman support

or perhaps for lux render :

http://www.luxrender.net/

personally I think this tracker based render manager should have

support for various renderers such as renderman mental-ray and others

or just use pointers to link the manager to the renderer excuetable

for instance

[SETTINGS]
Tracker=10.209.76.61
aqsisPath=C:\Aqsis\bin\aqsis.exe


though would that work properly or would it require some more editing to the source code.

cheers ,

james

Posted: Sat Apr 26, 2008 4:38 am
by PureSpider
It would definitely need a lot more editing cause the renderer is made especially for indigo and not for *any* renderer ;)

Posted: Sat Apr 26, 2008 4:55 am
by eman7613
kingcrimson, its not like firefox, there are no extensions or plug ins. if you want it to work for something else you got to program it yourself.

Posted: Sat Apr 26, 2008 6:09 am
by nikolatesla20
PureSpider wrote:@nikolatesla20: What about rewriting the tracker in PHP with MySQL support?
That way it would run on both linux and windows
Actually a tracker could be written in PHP and SQL, but it's just that then you need a webserver and SQL database, so it does add some overhead. The main reason I made it this way for starters is to get something going for usage on a local network. I don't think internet rendering, at this time, is really going to be feasible with Indigo, since it doesn't even compress the frame data when it uploads it to the master. There may be a way to optimize that, but I haven't thought of it yet :P and I'm not and indigo render god either lol in that I know all of indigo's options.


Sukrim: could you explain to me what you mean by a render queue? It may be something that could be added if I knew what the needs were. Thanks.


kingcrimson: At this time I didn't write it with a ton of flexibility in mind, only for the current needs that I had. While a plugin architecture can certainly be added, it really is not suited for this purpose yet. But I appreciate the feedback.

-niko

Posted: Sat Apr 26, 2008 6:14 am
by OnoSendai
A render queue is usually for queuing up different frames for an animation, and going through and rendering them.
It's not super-important for Indigo 'cause stills are more common than animations.