How do make reflections like this?

General questions about Indigo, the scene format, rendering etc...
Post Reply
12 posts • Page 1 of 1
JDA
Posts: 30
Joined: Tue Mar 25, 2008 1:44 am

How do make reflections like this?

Post by JDA » Sat Apr 05, 2008 11:06 am

Attachments
gradient.png
Reflection Example
gradient.png (2.09 KiB) Viewed 3385 times
Last edited by JDA on Sun Apr 06, 2008 7:31 am, edited 1 time in total.

User avatar
Behrendt
Posts: 255
Joined: Wed Jun 28, 2006 8:30 pm
Location: Cologne, Germany
Contact:

Post by Behrendt » Sat Apr 05, 2008 12:13 pm

Nothing special about it I guess. Just a studio-setup with a simple ligh-plane ligting the scene. Just try tu put a plane as a mesh-light at a position behind your camera and with a nice angle to your object and you should get similar results. :wink:

JDA
Posts: 30
Joined: Tue Mar 25, 2008 1:44 am

Post by JDA » Sat Apr 05, 2008 3:38 pm

I tried a bunch of different stuff and it didn't work out.
Got an example?

User avatar
Behrendt
Posts: 255
Joined: Wed Jun 28, 2006 8:30 pm
Location: Cologne, Germany
Contact:

Post by Behrendt » Sun Apr 06, 2008 12:45 am

Here you go, not exactly what you wanted, but had no time to test more. You'll see - it's just about the arangement of the light-planes, because it's of course the enviroment you see in the reflection.
Attachments
Unbenannt-1.jpg
Unbenannt-1.jpg (208.54 KiB) Viewed 3262 times
im1207397414.png
im1207397414.png (469.98 KiB) Viewed 3262 times

Vanessa07
Posts: 312
Joined: Mon Sep 24, 2007 11:17 pm
Location: Suisse

Post by Vanessa07 » Sun Apr 06, 2008 6:36 am

Are you sure you're using the good material, becaude in our picture you linked, this is a studio setup with one plane or two to illuminate the scene :roll:

What is your metal, have you got a screenshot for us?

JDA
Posts: 30
Joined: Tue Mar 25, 2008 1:44 am

Post by JDA » Sun Apr 06, 2008 7:26 am

I am using a NK Data file Al.nk (Aluminum).
Attachments
21402.jpg
Render.
21402.jpg (49.83 KiB) Viewed 3185 times
13479.png
Material.
13479.png (16.15 KiB) Viewed 3185 times
12478.png
Studio setup.
12478.png (3.36 KiB) Viewed 3185 times

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Post by Zom-B » Sun Apr 06, 2008 7:43 am

check your normals dude, they should face outwards.
Deaktivate normal smoothing for this hard edges, or subdivide these edges to a (very small) round bevel...
polygonmanufaktur.de

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sun Apr 06, 2008 9:56 am

...Or as it's in blender, use the edgesplit modifier ;)

JDA
Posts: 30
Joined: Tue Mar 25, 2008 1:44 am

Post by JDA » Sun Apr 06, 2008 9:58 am

@ zomB
The normals were pointing outward.
I didn't bother to bevel any edges
as this was just a quick test.

@Kram1032
What is the reason for using the split edge modifier?

Here is my lastest test.
I had to add an emitter plane x2 + 1/3 longer
then the cylinder to get it to look right.
Attachments
34210.png
Render
34210.png (170.48 KiB) Viewed 3150 times
34311.png
Studio setup.
34311.png (4.22 KiB) Viewed 3150 times

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sun Apr 06, 2008 10:06 am

Even if it's just a quick test: The edgesplit modifier gets rid of all your normalsmoothing problems ;) It splits edges, where the angle of the normals would be too small to look right. you should always use it, no matter if you use Indigo or Blender Internal - though *definitely* use it with Indigo ;) (especially where you have very sharp edges, like in that stick with it's 90° edge)

Harry Beaver
Posts: 34
Joined: Thu Dec 06, 2007 11:52 pm

Post by Harry Beaver » Wed Apr 16, 2008 12:59 am

Kram1032 wrote:Even if it's just a quick test: The edgesplit modifier gets rid of all your normalsmoothing problems ;) It splits edges, where the angle of the normals would be too small to look right. you should always use it, no matter if you use Indigo or Blender Internal - though *definitely* use it with Indigo ;) (especially where you have very sharp edges, like in that stick with it's 90° edge)
verrrry usefull tip Mr Kram !!

Thx

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Wed Apr 16, 2008 1:25 am

thanks, though, everyone could have found that one, as I already wrote that, like, hundred times or so? - And I'm not the only one, who repeatedly said that in the past.
There should be a "general hints" forum, where you *only* have hints. NO questions. And the subforums should contain:
Indigo
Violet
and all the Converters.

Hum, maybe I should poll that idea :)

Post Reply
12 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 23 guests