@Nick --> Noise-Free BSSRDF Rendering On The Cheap

General questions about Indigo, the scene format, rendering etc...
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psor
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@Nick --> Noise-Free BSSRDF Rendering On The Cheap

Post by psor » Fri Dec 14, 2007 2:21 pm

@Nick

I've seen the link to this on the luxrender forum because Anders Langlands
is interested to support their development. :mrgreen:

Could this be of any use for you? ;o))

nb: The other papers might also be of interest.

edit: ... and this, ... hehe. :D ;)




take care
psor
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manitwo
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Post by manitwo » Fri Dec 14, 2007 10:42 pm

wow - seem to be some kickass papers there (as far as i'm able to understand that stuff :) )

playmesumch00ns
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Post by playmesumch00ns » Tue Dec 18, 2007 12:30 am

The disk-integration technique won't be any use unless nick implements the point-based method for mutliple-scattering, which I don't really see how well it would fit with MLT to be honest.

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