Black spots which wont go away... Can someone help me? :(

General questions about Indigo, the scene format, rendering etc...
Post Reply
11 posts • Page 1 of 1
User avatar
iOnStallion
Posts: 80
Joined: Mon Jul 03, 2006 12:03 am
Location: Basel CH
Contact:

Black spots which wont go away... Can someone help me? :(

Post by iOnStallion » Tue Dec 04, 2007 2:15 am

Hi everybody,

im workin on a project for my graduation. But now some problems showed up and i dont know how to get rid of them... Its these black things on the picture i changed the mesh and subdivided it but nothing worked...
Can someone help?
Attachments
im1196282293.png
im1196282293.png (278.51 KiB) Viewed 2704 times

User avatar
suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
Location: Estonia
Contact:

Post by suvakas » Tue Dec 04, 2007 2:23 am

Hey.
Do you have normal smoothing on? If yes, then disable it and see if it helps.

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Tue Dec 04, 2007 2:36 am

It also looks like it might be multiple faces with different materials sharing the same plane.

User avatar
SmartDen
Developer
Posts: 999
Joined: Fri Oct 13, 2006 10:58 pm
Location: Canary Islands
Contact:

Post by SmartDen » Tue Dec 04, 2007 2:48 am

yes, it looks the same for me

User avatar
iOnStallion
Posts: 80
Joined: Mon Jul 03, 2006 12:03 am
Location: Basel CH
Contact:

Post by iOnStallion » Tue Dec 04, 2007 3:03 am

i turned the phong tag of and remodelled the scene but there are still these things... i just dont understand that...

Woodie
Posts: 188
Joined: Thu Oct 11, 2007 2:25 am

Post by Woodie » Tue Dec 04, 2007 3:58 am

could you provide some more info? Software, exporter, versions? Maybe a file to look at?

User avatar
Behrendt
Posts: 255
Joined: Wed Jun 28, 2006 8:30 pm
Location: Cologne, Germany
Contact:

Post by Behrendt » Tue Dec 04, 2007 4:03 am

Check your global scale multiplier!

Vanessa07
Posts: 312
Joined: Mon Sep 24, 2007 11:17 pm
Location: Suisse

Post by Vanessa07 » Tue Dec 04, 2007 4:41 am

Try removing doubles??? :?

User avatar
Pinko5
Posts: 497
Joined: Mon Feb 19, 2007 8:15 pm
Location: Italy

Post by Pinko5 » Tue Dec 04, 2007 5:06 am

Try to see if you have two identical objects one hide to camera but not hide to render...may be??....bye
Pinko. ;)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Tue Dec 04, 2007 5:20 am

If cleaning the shapes turns difficult, redo the problematic ones. If you don't mind you can post/pm the mesh in obj format and I'll check and clean if possible.
obsolete asset

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Tue Dec 04, 2007 8:43 am

For me, it looks like over-scalement or a too low ray-nudge-distance...
try to multiply that by ten or divide your scene-scale by the same :)

Post Reply
11 posts • Page 1 of 1

Who is online

Users browsing this forum: Google [Bot] and 49 guests