Animation project.

General questions about Indigo, the scene format, rendering etc...
tweeby
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Post by tweeby » Thu Jul 19, 2007 9:32 pm

Sebastian wrote:If you want I can help to render some frames !!
Are you using Blender then i can send you the .blend and you can render which frames you want and i'm rendering in 320X240 it will be featured on Youtube, and you will be named both in the beginning and the credits in the animation, and in every forum i post this project on :wink:. The render time per frame is about half hour not noise free really but acceptable samples per pixel about 450-500, depending on the computer mine is not the best so help is very much appreciated. Here is a picture from frame 5/250

Image
Shot at 2007-07-19

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Kram1032
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Post by Kram1032 » Thu Jul 19, 2007 10:39 pm

the pawn is moving :o spooky!

You know what? It would be nice, to simulate needed time :D (Make the game needing for a very long time- from sunrise to sunset, as the night is just a violet something, in the standard sky-model^^

@Ono: do you think, you could "translate" the old skymodel to the new one? Just for night, where it's quite strange to see everything beeing purple xD

(I know, it's slow and it doesn't allow bidir, but if we want to make a full 24h day, we'd need the new skymodel...)

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SURFiNG
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Post by SURFiNG » Thu Jul 19, 2007 10:54 pm

i can help also if you want!
I can run renders 24h/day until 7th august .. After that i'll head to Portugal and i'll be back the 21th August!

Sebastian
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Post by Sebastian » Thu Jul 19, 2007 11:44 pm

Yes I'm working with Blender and I've got 3 PC's to render some ^^ 3x Ghz...

Will you also animate some Light-Effects ??

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Kram1032
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Post by Kram1032 » Thu Jul 19, 2007 11:49 pm

new idea about lighting, kinda complicated, but possible:

a spotlight-like light for the piece, that's gonna move, and different lighting for the two sides. Different, dramatic (from beyond) lightings and camera angles. bluish, bright light and nice ambient for white, red light with very dark ambient for black :D

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deltaepsylon
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Post by deltaepsylon » Fri Jul 20, 2007 12:25 am

i will DEFINITELY help render, with a quad core comp!
Oh, and also someone should set up a giant Himachi (or whatever that program is called) network with network folders, so we can see all the frames.

and i'll start working again on my program so that it will auto-close indigo when X samples per second occur. that would be useful for this kind of thing.

one more thing, who will distribute and assign the IGS's? i think the distribution should be based on your computer's power. for someone with a dual or quad core, they get the caustics-and-refractive/reflective-heavy scenes, and pple with not so good get not so heavy-loaded scenes. Everyone upload your rig so we can decide whats right!

Intel® Core™2 Extreme QX6700 (2.66 GHz/core), 4 gb of 667 MHz RAM

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Kram1032
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Post by Kram1032 » Fri Jul 20, 2007 12:28 am

I had problems, running himachi on XP64...
everything showed up, but I wasn't able, to connect to anyone xD

I just tried to make a network, though...
Name: Indigo-Animation
Password: project

try to connect :) maybe, it works (that's just a test)

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deltaepsylon
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Post by deltaepsylon » Fri Jul 20, 2007 1:24 am

a network? but... how are we gonna connect to that?

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Kram1032
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Post by Kram1032 » Fri Jul 20, 2007 2:24 am

through hamatchi...

but there are problems, with it...

Schwenk already connected, but then, I didn't know, how to go on, to start a networked render...
and now, he showed me, that it might be my domain... With the settings on Domain, I can't make it workable :S...

tweeby
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Post by tweeby » Sat Jul 21, 2007 1:53 am

Hey hey didn't expect that much replys about rendering ok here it goes i've rendered 9 frames now we could do the thingy about day to night but then, we need to render everything first and then fix the effects we need someone who's good at violet then i'm not good at it really, ok how shall we do this now want me to export all frames one by one and send them to you or shall i bake the .blend file and send it included with the textures to everyone who wanna render? If we want to discuss this further we could use MSN pm if you want my Hotmail. BTW i'm still using 0.8 should i change to 0.9? And i'm at our summerplace most of the summer but i got access to a computer a little while almost everyday somedays many hours too.

Sebastian
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Post by Sebastian » Sat Jul 21, 2007 2:34 am

Give me the file ^^ !
I want to render tooo !

change to 0.9
Yes of coures it's faster !! ^^

and I think it's better to fix the .blend and send it so the projekt is more flexible with rendering frames.

tweeby
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Post by tweeby » Sat Jul 21, 2007 2:39 am

Sebastian wrote:Give me the file ^^ !
I want to render tooo !

change to 0.9
Yes of coures it's faster !! ^^
Alright i'll send you a pm soon with the link, yes i'm changing to 0.9 now everyone who wants the .blend and wanna help render send me a PM.

Samples per pixel is 450-500 per frame. We can increase it afterwards or denoise it with violet

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Kram1032
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Post by Kram1032 » Sat Jul 21, 2007 3:03 am

And to make it usable for anyone, you could export it as .obj^^

tweeby
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Post by tweeby » Sat Jul 21, 2007 3:04 am

Will the textures and all that be accesible too then?

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Kram1032
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Post by Kram1032 » Sat Jul 21, 2007 3:07 am

you'd have to include the textures and maybe also write down, which mat should have which values...

...or you zip together ALL the different .igs s :)

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