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textured emitters

Posted: Sat Jun 23, 2007 3:24 am
by OnoSendai
Finally got round to something people had been bugging me about for ages... textured emitters :)

Posted: Sat Jun 23, 2007 3:43 am
by jurasek
tnx Ono :)
will be in 0.9?

greetz,
jur

Posted: Sat Jun 23, 2007 3:48 am
by Marcofly
great!! :D :D

we are looking forward for the next release!! :wink:

greets from sunny Italy!

Posted: Sat Jun 23, 2007 3:49 am
by Kram1032
Yay, great :D
not far to volume emitters, right?

Posted: Sat Jun 23, 2007 3:52 am
by okazaky
Thank you so much! :D

Posted: Sat Jun 23, 2007 3:52 am
by OnoSendai
volume emitters are quite different, and a lot more difficult :)

Posted: Sat Jun 23, 2007 4:03 am
by manitwo
wohoo - thanks a bunch for that ono! :D
how is it handled? as a material(blendable?) or as a light?

Posted: Sat Jun 23, 2007 4:08 am
by oodmb
omg- textured volume emmterers would mean realistic FIRE!!!!!!!!!

Posted: Sat Jun 23, 2007 4:11 am
by suvakas
Great news!

Ps. Now when you get textured lights you instantly start talking about something new - volume lights. Come on... this isn't very fair against Ono :wink: 8)

Posted: Sat Jun 23, 2007 4:12 am
by SimonLarsen
Great Ono.

Can't wait to try it out. :D

Posted: Sat Jun 23, 2007 4:12 am
by OnoSendai
manitwo wrote:wohoo - thanks a bunch for that ono! :D
how is it handled? as a material(blendable?) or as a light?
It's handled as an additional texture option for meshlights.

At some point in the future I may do a big re-architect to make emitter materials, but not yet :)

Posted: Sat Jun 23, 2007 4:28 am
by crc
very cool,
does this mean you could put a big sky (or whatever) background image on a plane and make it an emitter?

Posted: Sat Jun 23, 2007 4:32 am
by Kram1032
would that be so much differrent from a JPG-converted .exr?

-that's an other request, btw: can we use .exr for those emitters? :D

Posted: Sat Jun 23, 2007 4:36 am
by crc
I can't seem to get those exr's to work. not sure if it is because I use sketchup to indigo or? but they always come out all stretched out looking. :?

seems you'd have more control this way.

Posted: Sat Jun 23, 2007 4:41 am
by OnoSendai
Kram1032 wrote:would that be so much differrent from a JPG-converted .exr?

-that's an other request, btw: can we use .exr for those emitters? :D
Not sure if this would be useful.. most exrs are spherical or lat/long env maps