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hybrid mode....one quik test :) thnx ono
Posted: Sun Apr 29, 2007 10:49 pm
by Kosmokrator
hi ppl i make one quik test about the hybrid mode.....i dont know if this scene is propper for this test but the results are very interesting....
first image rendered for 2m:35sec with hybrid=true
the second thw same time but hybrid=false
bidir enable for booth images...take a taste...witch is clearest?

Posted: Sun Apr 29, 2007 10:52 pm
by OnoSendai
Well they're both pretty good

bidir without MLT is a pretty good choice now, so it will be competitive with hybrid mode.
Posted: Sun Apr 29, 2007 10:53 pm
by Kosmokrator
hey ono look inside the reflection of the balls.....in hybrid mode there is no noise inside the reflections!can u see this?
Posted: Sun Apr 29, 2007 10:56 pm
by OnoSendai
Did you enable MLT for non-hybrid version?
Posted: Sun Apr 29, 2007 10:58 pm
by Kosmokrator
no the first image has hybrid mode enabled the second (hith the noise inside the reflections) not have hybrid enabled...
Posted: Sun Apr 29, 2007 11:01 pm
by Kram1032
hmmm... but the shadows are strange...
both still noisy, but one's darker
Posted: Sun Apr 29, 2007 11:02 pm
by Kosmokrator
yes i enable the mlt for non hybrid
Posted: Sun Apr 29, 2007 11:06 pm
by Kram1032
THERE you mean no noise, lol
But therefor, the rectacle-light-source-reflection is noisier in the hybrid version...
Posted: Sun Apr 29, 2007 11:09 pm
by Kosmokrator
yes kram i figured out this too...the refl of light is noisy...but i dont care....the image is general noise free

Posted: Sun Apr 29, 2007 11:25 pm
by Kosmokrator
an other test with the same render time and with transparent materials....the caustics are so clean with hybrid enabled....chek this out....
Posted: Sun Apr 29, 2007 11:33 pm
by Kram1032

that definately is a chnage

there also are some double-reflecting caustics, or so...
Posted: Mon Apr 30, 2007 2:13 am
by Sebastian
nice !! is the new Hybrid Mode generally faster, too ??
Posted: Mon Apr 30, 2007 2:17 am
by Kram1032
I think, indirectly lit scenes (or participating media) still look better with MTL

But the WHOLE renderer now is faster, 'cause of rQMC! MTL benefits not much of that, though (but Hybrid and Pathtracing do

)