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Setting Max Num Consec Reject To 0

Posted: Mon Mar 26, 2007 8:55 am
by nakile
I decided to run a few test scenes to see what would happen if I did this.

The following were both done in about two hours on a Pentium 4 running at 2.4 Ghz with Max Num Consec Reject at 0.

Image

Image

From what I understand, this is about as bias as Indigo can get, correct? Even so, those images look good for running a few hours, I think.

I guess I'll have to run those scenes again for the same amount of time, but at 1000.

Posted: Mon Mar 26, 2007 9:00 am
by Kram1032
yes, you're right and yes, you should :D

Posted: Mon Mar 26, 2007 9:16 am
by CTZn
I hope the <halt_samples> tag will be available soon :D

It's much more relevant than a <halt_time> for such tests !

Posted: Mon Mar 26, 2007 1:10 pm
by nakile
Strange... I ran the first scene for only an hour with it set on 1000 and came up with this:

Image

Posted: Mon Mar 26, 2007 6:13 pm
by Deus
Yeah. Really strange. The real question is where did that monkey head that was in the first image go? The real mystery is begining to be uncovered.

Posted: Tue Mar 27, 2007 1:01 am
by Kram1032
that really shows the effect of max_num_consec in an impressive way :D

Quality gets much better, but noise disappears slower.
Therefore, shadowed regions stay extremely noisy.

-> Indirectly lit scenes and scenes with caustics : high max_num_consec