Max path depth
Posted: Wed Jul 24, 2019 5:24 am
Hello Everybody!
I'm trying to render a short animation using GPU. Since they're quite a lot specular materials existing in the scene it requires slightly higher than 8 max path depth - 32 in that case . Is it possible to override it somehow in render queue tab or alter it before export?
I'm using Blendigo.
Cheers!
I'm trying to render a short animation using GPU. Since they're quite a lot specular materials existing in the scene it requires slightly higher than 8 max path depth - 32 in that case . Is it possible to override it somehow in render queue tab or alter it before export?
I'm using Blendigo.
Cheers!