OpenCL problem

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cotty
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OpenCL problem

Post by cotty » Sun Aug 26, 2018 8:45 pm

I'm not able to get renders with my GPU...
- the render starts
- the preview never gets updated

What's wrong with my setup or my settings?


Very basic example:
renderexampleGPU.PNG
Here's the render log:

============ Opening Scene ============
Warning: Found unexpected element 'hybrid'. (In element 'scene / renderer_settings'):
<renderer_settings>
<uid>101</uid>
<width>320</width>
<height>240</height>
<...
Executing 'C:/Users/Cotty/AppData/Roaming/Indigo Renderer/default.igs --thread_priority belownormal -seed 0'
Indigo RT v4.2.18, Windows 64-bit build.
Licence verified, licence type: Indigo RT 4.x, licensed to 'cotty@gmx.de<Carsten Unverzagt>'
Scene file path: 'C:/Users/Cotty/AppData/Roaming/Indigo Renderer/default.igs'
WARNING: Mesh 'Top level mesh' had zero triangles/quads, ignoring it.
Rendering with GPU acceleration
Forcing bidirectional=false
Building emitter info took 0.000 s
Object tree build done. (Time Taken: 0.002 s)
Building OpenCL scene data.
Num buffer layers: 1
Master buffer size: 9.930 MB
Settings:
Image width: 320 px
Image height: 240 px
Supersample factor: 2
Internal image width: 656 px
Internal image height: 496 px
Verbose: false
Image save period: 180 s
Splat filter: FastBox
Downsize filter: mn_cubic, blur=1.000, ring=-0.000, support=3.200px
Metropolis: false
Bidirectional: false
Aperture diffraction: false
Post-process diffraction: true
Auto setting number of threads to 8.
Finished initialisation (Time Taken: 0.38 s)
OpenCL code for main program on GeForce GTX 1050 Ti built. (was not cached, elapsed: 3.080 s)
OpenCL code for 'phong' on GeForce GTX 1050 Ti built. (from cache, elapsed: 0.04311 s)
OpenCL code built: (elapsed: 3.084 s)
OpenCL code for main program on Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz built. (was not cached, elapsed: 9.534 s)
OpenCL code for 'phong' on Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz built. (was not cached, elapsed: 7.339 s)
OpenCL code built: (elapsed: 9.536 s)
Starting threads... (num threads: 8)
Starting render thread. (RNG seed=0)
Starting render thread. (RNG seed=0)
Optimised OpenCL code for 'phong' on GeForce GTX 1050 Ti built. (from cache, elapsed: 0.02287 s)
Optimised OpenCL code for 'phong' on Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz built. (was not cached, elapsed: 6.941 s)
OpenCL code for main program on GeForce GTX 1050 Ti built. (was not cached, elapsed: 6.611 s)
OpenCL code built: (elapsed: 6.612 s)
OpenCL code for main program on Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz built. (was not cached, elapsed: 13.78 s)
OpenCL code built: (elapsed: 13.78 s)
Saving PNG to 'C:\Users\Cotty\AppData\Roaming\Indigo Renderer\renders\im1535272670.png'...
Saving PNG to 'C:\Users\Cotty\AppData\Roaming\Indigo Renderer\renders\im1535272670.png'...
Attachments
rendertest.zip
SketchUp test scene
(57.32 KiB) Downloaded 148 times
little gallery... http://unverzagt.biz/cottysgallery/

User avatar
cotty
Posts: 314
Joined: Tue Aug 03, 2010 7:59 am
Location: Germany
Contact:

Re: OpenCL problem

Post by cotty » Sun Aug 26, 2018 9:07 pm

This tip from Zom-B seams to solve the problem... thank you!

https://www.indigorenderer.com/forum/vi ... 15#p141840
little gallery... http://unverzagt.biz/cottysgallery/

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