There's me jumping the gun again!Zom-B wrote:A waste of money as long as no release is available if you ask me

There's me jumping the gun again!Zom-B wrote:A waste of money as long as no release is available if you ask me
Hey, wassup?Zom-B wrote:Nice to see you hanging out here Suv
Animations are already possible: http://www.indigorenderer.com/forum/vie ... =4&t=13085
Even here I think you are wrongsuvakas wrote:Indigo is ok for this kind of work I guess, but if we talk about character animation that includes compositing and editing in post, then denoising is not a very good solution.
It actually does! A temporal Denoiser detects differences between multiple (here 5) frames, and distinguishes between motion, and noise! Motion has usually a direction, while noise is random...Oscar J wrote:That denoiser doesn't cut it when the noise makes different pattens in the image. Such as that nasty checkerboard pattern.
Ah, you didn't quite understand me. I've already tried Neat Video for an animation, and it works fine for as long as the whole frame has the same noise pattern. But sometimes there are different noise patterns in the image. Look at my attached example (raw render):Zom-B wrote:It actually does! A temporal Denoiser detects differences between multiple (here 5) frames, and distinguishes between motion, and noise! Motion has usually a direction, while noise is random...Oscar J wrote:That denoiser doesn't cut it when the noise makes different pattens in the image. Such as that nasty checkerboard pattern.
And therefor you do a render with a white plane inside the scene to have a great area for the denoiser to "learn"!Oscar J wrote:Notice how the car paint got fairly clean (because that's where I told Neat Video to sample the noise pattern), while the tires and glass areas are still noisy.
Trust me, I spent docents of hours doing trial & error with denoising of animations!Oscar J wrote:I'm pretty sure it still won't remove the checkerboard patterns...
Its only an announcement for some (far?!?) future feature, no beta builds available...StompinTom wrote:This is fantastic news! Wish I had time to play with it :/
Users browsing this forum: DotBot [Bot] and 4 guests