New features in dev - arch glass and new exit portals

General questions about Indigo, the scene format, rendering etc...
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Pibuz
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Re: New features in dev - arch glass and new exit portals

Post by Pibuz » Fri Nov 29, 2013 10:21 pm

Emitters not visible in mirrors and glasses

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Re: New features in dev - arch glass and new exit portals

Post by zeitmeister » Fri Nov 29, 2013 11:33 pm

"Carglass repariert... Carglass ausgetauscht..."
:D
Cheers, David



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Re: New features in dev - arch glass and new exit portals

Post by Godzilla » Sat Nov 30, 2013 1:51 am

Pibuz wrote:Emitters not visible in mirrors and glasses

Perhaps if the first bounce could be (for lack of a better word) ignored?
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Re: New features in dev - arch glass and new exit portals

Post by CTZn » Sat Nov 30, 2013 3:51 am

Godzilla wrote:Ah I see.

A feature suggestion (I thought I'd say something here since it's not really thread-worthy):

If there were a Hex value field in addition to HSV and RGB in the Indigo color picker, it would be very helpful.
There's now a thread for the requests not worthy a thread ! http://www.indigorenderer.com/forum/vie ... =5&t=12736

RGB 0 to 1 would be appreciated too.
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Re: New features in dev - arch glass and new exit portals

Post by Voytech » Sat Nov 30, 2013 3:51 am

Awesome news! Any date on the beta release?

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Re: New features in dev - arch glass and new exit portals

Post by PureSpider » Sat Nov 30, 2013 6:58 am

Godzilla wrote:
Pibuz wrote:Emitters not visible in mirrors and glasses
Perhaps if the first bounce could be (for lack of a better word) ignored?
What about reflections of reflections then?

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Re: New features in dev - arch glass and new exit portals

Post by Zom-B » Mon Dec 02, 2013 1:57 am

Super sweet features guys!!! I have scenes on my HDD that will LOVE this new stuff.

Am I right that the new Exit Portals could also be used also inside buildings like for a mall where some shoping windows have complicated stuff going on inside?

As this new EPs are more a sample hint, I could imagine some user control like to set a define "boost" for certain EPs, like in the hoping mall example above :)

Cant wait to grab a 3.8 to test onece Im back from vacations ;)
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Re: New features in dev - arch glass and new exit portals

Post by ior » Wed Dec 04, 2013 2:33 am

cool!

Does it affect in mirror/refraction caustics and volumetrics?

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Re: New features in dev - arch glass and new exit portals

Post by pixie » Wed Dec 04, 2013 6:05 am

I've heard of a 20% increase, but I could be dreaming though! :mrgreen:

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Re: New features in dev - arch glass and new exit portals

Post by StompinTom » Wed Dec 04, 2013 11:58 am

Congratulations yet again on another great release! Exciting to see the new stuff too :)

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Re: New features in dev - arch glass and new exit portals

Post by OnoSendai » Thu Dec 05, 2013 12:34 am

Zom-B wrote:Super sweet features guys!!! I have scenes on my HDD that will LOVE this new stuff.

Am I right that the new Exit Portals could also be used also inside buildings like for a mall where some shoping windows have complicated stuff going on inside?

As this new EPs are more a sample hint, I could imagine some user control like to set a define "boost" for certain EPs, like in the hoping mall example above :)

Cant wait to grab a 3.8 to test onece Im back from vacations ;)
Yes, I think you will maybe be able to use them as you describe. They may also have a weight so you can sample some more than others.

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Re: New features in dev - arch glass and new exit portals

Post by OnoSendai » Thu Dec 05, 2013 12:26 pm

pixie wrote:I've heard of a 20% increase, but I could be dreaming though! :mrgreen:
Actually more like 35% now after more optimisation. Depends on the scene of course :)

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Re: New features in dev - arch glass and new exit portals

Post by pixie » Thu Dec 05, 2013 9:33 pm

OnoSendai wrote:
pixie wrote:I've heard of a 20% increase, but I could be dreaming though! :mrgreen:
Actually more like 35% now after more optimisation. Depends on the scene of course :)
Better downgrading my computer so I can keep up with indigo! ;)

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Re: New features in dev - arch glass and new exit portals

Post by Polinalkrimizei » Thu Dec 05, 2013 10:08 pm

I knew it: you guys are planning a smartphone version of Indigo to render on-the-go!

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Re: New features in dev - arch glass and new exit portals

Post by Pibuz » Mon Dec 09, 2013 11:07 pm

Any chance we can have a beta release with the new Exit portal system, let's say....: today? :lol: :lol: :lol:

I am working on something in which I could spare some time using this 8)

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