Feneroilina : Oh ok, well I had no idea that there was a plugin like this out there! Ill be sure to check it out! By itself, sketchup doesnt really offer much in terms of texturing. I mostly do all my work in a seperate app then expoert to su mostly just to render.
Try during rendering
Ok, something happened. It full screened the render! But that wasnt what I was really talking about. I was requesting that the render could be be scaled to fit in the window (not that it would full screen.) I would still like to see the status, use the controls, etc.
well, that sucks. Indigo on a Laptop?!
Sure why not? Its a pretty fast labtop anyway. Im a student and I cant easily walk around with a desktop.
And personally i think the possibility of indigo being on several platforms is pretty exciting. I mean, rendering on a phone a few years back wouldnt have made any sense at all but now with quadcore cpus i think there its defenitely a reason to look into it. I mean, heck my nexus 4 gives me gaming with almost the quality of the xbox 360. Pretty amazing imo.
I remember that C4D, Blender, 3DCoat and Modo have that feature too, and I even haven't checked the web for it... maybe you should!
C4D - $3,695
Modo - $1351
3D Coat - $100
Im a student and as such, i am kind of on a limited budget. I cant afford $2000 apps. Hehe in fact, i cant even afford the paid version of indigo sadly.
There is somethign to be said for offering advanced features in a free app, plus being able to see the results instantly i think will be a big benefit to your workflow. Plus, imagine being able to create an isl shader (or download one from that mat db for those of us who arent quite as adept) and being able to paint it on as opposed to applying it uniformly. It could be huge.
Imagine if indigo had a big community of users like those programs. People love free software and making it more full featured will just bring in more people.
Sure, blender is free, but I love sketchups simple workflow. I can go from import to render in a matter of minutes Often with simple scenes it can be >1 minute.
Yes, new features are always sweet, and they get developed! Check out the last 3 posts in the blog, seems you have overseen that stuff:
http://www.indigorenderer.com
That looks very cool! Cant wait to get my hands on it!
Still, nothing wrong with improving the ui right?
I mean, im trying to think how to give indigo features that no other renderer has. Besides the awesome unbiased quality that is.
I see you asking for painting tools, need I say more?
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Well, if you think about it, you can already adjust the materials/textures from the UI. Would it really be that much of a stretch to also allow the user to be able to simple to choose to apply them how they see fit?
Imagine for example being able to paint on the scratched onto a metal object for example. It would make things much easier to see the results within seconds rather than having to go back and forth between your rendering app and your modelling app. Just saying.