Who else here is excited for Blender 2.5?

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handsomedave
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Re: Who else here is excited for Blender 2.5?

Post by handsomedave » Tue Sep 29, 2009 1:00 pm

First official beta is due next month. Performance in the 200-300,000 poly range is largely dependent on the hardware you're using, regardless of 3d software used. In general faster bus/RAM speeds and decent video card are the most important.

neo0.
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Re: Who else here is excited for Blender 2.5?

Post by neo0. » Tue Sep 29, 2009 1:01 pm

Wow, this is how blender should have been. Easy on the eyes and easy to use. :) When you open it up, everything is understandable almost instantly. The open menu also doesn't give you a case of &*^&@!

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Borgleader
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Re: Who else here is excited for Blender 2.5?

Post by Borgleader » Sat Oct 03, 2009 9:06 am

http://blenderartists.org/forum/showthread.php?t=168199
42 min tour on the user interface (as it currently stands) :)
benn hired a mercenary to kill my sig...

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ozzie
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Re: Who else here is excited for Blender 2.5?

Post by ozzie » Sat Oct 03, 2009 7:18 pm

thx, I'm downloading already :)

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Borgleader
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Re: Who else here is excited for Blender 2.5?

Post by Borgleader » Sun Oct 04, 2009 3:59 am

benn hired a mercenary to kill my sig...

neo0.
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Re: Who else here is excited for Blender 2.5?

Post by neo0. » Sun Oct 04, 2009 2:00 pm

Out of curiosity what is the advantage to having material slots and the actual materials as separate entities? Is it kind of like a hierarchy for organizing materials?

I really love how they're done the material previewing though... How the preview viewer is right there, integrated with the material adjustments and you have easily recognizable icons to switch between several preview scenes...

The selection is looking really neat too. I love how it's so interactive/flexible. It's crazy how you can press space bar and search all the commands too..

EDIT : In the 1st tour (user interface) sounds like he spit something out while he was introducing it.. :lol:

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Borgleader
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Re: Who else here is excited for Blender 2.5?

Post by Borgleader » Sun Oct 04, 2009 3:09 pm

I think the materials slot thing has to do with materials being used on more than one Object. So you could have say 3 materials in your scene. 2 on a cube and one on a sphere. And so by opening a new slot on the sphere you could then pick an existing material to put in it instead of creating a new one with the same properties.

I think. He explained it in another video but that was way back and i forget what the actual reason was.
benn hired a mercenary to kill my sig...

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Borgleader
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Re: Who else here is excited for Blender 2.5?

Post by Borgleader » Wed Oct 07, 2009 9:47 am

benn hired a mercenary to kill my sig...

neo0.
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Re: Who else here is excited for Blender 2.5?

Post by neo0. » Tue Oct 20, 2009 10:05 am

This is a great series. One of the the biggest things that drew me to blender originally was fluid simulation.. I can't wait to mess around with it..

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