Blender 2.42

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neepneep
Indigo 100
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Joined: Wed Jun 28, 2006 10:21 am

Blender 2.42

Post by neepneep » Mon Jul 17, 2006 6:24 am

Plenty of awesome updates!

The new material/shading nodes feature looks very promising - especially if the exporter would be made able to export to the future Indigo versions with shader support :D

zuegs
Posts: 380
Joined: Tue Jun 27, 2006 5:46 pm
Location: switzerland

Post by zuegs » Mon Jul 17, 2006 8:53 pm

Yeah, the material/shading stuff looks nice... we have just to wait indigos new shading feature to see how to match them 8)
Unfortunately i haven't found a Blender API description for new shader stuff yet, this perhaps will take a while but it will come...
Hope Indigos shaders will be near to blenders :wink: , at least blender have also a "mix/blend" shader-node ... :wink:

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mzungu
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Location: Arkansas, USA
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Post by mzungu » Tue Jul 18, 2006 9:29 am

From what I have gathered, the render engine refactor has allowed "easier" integration of external rendering engines. How this was done, on a technical level, or where to find specific docs about this, other than within the source code itself, I dunno...

Looks like awesome stuff, tho. Almost intimidating for a blender simpleton like me to get my mind wrapped around the new concepts.
-mzungu
"The fear of the Lord is the beginning of wisdom" - Solomon

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