Interactive Raytracing

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Sebastian
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Interactive Raytracing

Post by Sebastian » Thu Apr 24, 2008 9:56 am

This paper from siggraph seems really intresting for the feature and the interactivity in the rendering Process:


http://www.graphics.cornell.edu/pubs/2003/BWG03.pdf

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oodmb
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Post by oodmb » Sat Apr 26, 2008 1:56 am

thats a really interesting paper, i like it.

I've been thinking about a system thats a mix between unbiased progressive bidirectional (like in the paper instant GI), radiance caching, and this, which would be compatible with MLT, i still have to figure out if my system would end up being unbiased, or just looking really good.
a shiny monkey is a happy monkey

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