I wonder

Discuss stuff not about Indigo.
tobak30
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I wonder

Post by tobak30 » Tue Apr 01, 2008 3:49 am

If there are any sites with free architectural drawings that i could download with metric meassurments. Would be nice to have to try out arc viz.

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dougal2
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Post by dougal2 » Tue Apr 01, 2008 3:55 am

I just had a quick google... couldn't find much in the way of external info, but did find some totally crazy floor plans here fi you want an interior

http://static.monolithic.com/plan-design/house_plans/

tobak30
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Post by tobak30 » Tue Apr 01, 2008 4:17 am

monolithic housings? they are cool. But still they charge money for full set of architecture drawings. Wish there where something free.

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dougal2
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Post by dougal2 » Tue Apr 01, 2008 8:56 am

Intrigued by both the design and the question of whether I could model a whole bungalow from a single floor plan, I've decided to give it a go ;)

The DWG download from the monolithic site is very useful - it imported straight into Maya :)
I scaled it to a reference circle I made in Maya; the drawing tells me that the rooms are 18' diameter.

I've got all the walls up, and the doors and windows installed already.

I need to figure out how do to the roof, and how to construct the loft-space, since these are things that I will have to invent.

Then a few bits of furniture and a few details and it should look good :)

tobak30
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Post by tobak30 » Tue Apr 01, 2008 6:15 pm

thats cool. But here i sit with blender and i am european and don't wanna do my math everytime i have to figure out how many meters that is. Even if its pretty easy to get approx it is aggravating. Why can't americans have metric? easier to calculate. 10o centimeters is 1 meter and so on. not like 12 inches is a feet and 3 feet is a yard and so on.

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dougal2
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Post by dougal2 » Tue Apr 01, 2008 9:19 pm

18 * 12 * 2.54 = 548.64 cm ;)

alex22
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Post by alex22 » Wed Apr 02, 2008 2:54 am

You could work with feet first and then scale everything down by some amount. For example you model it with 1 Blender unit = 1 feet. Then scale down by 0.3 and you have 1 Blender unit = 1 meter.

tobak30
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Post by tobak30 » Wed Apr 02, 2008 4:22 am

that is a way to do it. But as dougal sows in his equation there will be a slight difference in scaling it down just 0.3

tobak30
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Post by tobak30 » Wed Apr 02, 2008 8:01 am

It seem,s like i can't use the dwg file or the pdf for blender. what to do?

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dougal2
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Post by dougal2 » Wed Apr 02, 2008 9:01 am

what happened when you imported the DWG?

Bear in mind that it is 1:1 scale, so the object may have been there but too big to actually see.
That was the case when I imported into Maya, I had to scale it to 10% (my rooms in Maya are actually 54.8 units across) and then use the correct exporter global scale factor to make it correct in indigo.

You could try importing the DWG into another vector program (Illustrator, CorelDraw ?) and saving as a different type for blender.

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dougal2
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Post by dougal2 » Wed Apr 02, 2008 9:12 am

oh, I see that blender can't even open DWG files. See here for helpful info:
http://blenderartists.org/forum/showthread.php?t=14592

edit: that program will convert to dxf and svg. I had more luck getting the svg into blender. the dxfs were really messed up.
not so helpful after all i guess :(

tobak30
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Post by tobak30 » Wed Apr 02, 2008 10:43 pm

it is hard to find out if it supports linux 64 bit which i am sitting with here.

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dougal2
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Post by dougal2 » Wed Apr 02, 2008 10:51 pm

On the lx-viewer download page, there's specifically a package that will convery DWG to DXF
https://sourceforge.net/project/showfil ... p_id=30996
You will have to download the tarball (and the OpenDWG library that it uses), unpack it and compile the program yourself.

Alternatively, I'm sure there's plenty of CAD programs for linux that could read a DWG file.

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Kram1032
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Post by Kram1032 » Thu Apr 03, 2008 3:33 am

couldn't you simply change the worldscalefactor and model, as if it already had the correct size? - or if you want to add more stuff (which, I guess, is very likely^^), simply select all and put in the scale factor ;)
  • 1 kilometer = 0.621371192 miles
  • 1 meter = 1.0936133 yards
  • 1 decimeters = 0.32808399 feet
  • 1 centimeter = 0.393700787 inches
  • 1 mile = 1.609344 kilometers
  • 1 yard = 0.9144 meters
  • 1 foot = 3.04800 decimeters
  • 1 inch = 2.54 centimeters
Anything missing? Simply ask google!
"unit 1" in "unit 2" ;)
Oh, and if you don't know the short (which google also detects), be careful with the plural:
I wrote "m in yards" and google put out "1 meter = 1.0936133 yards"
I wrote "yards in m" and google put out "1 meter = 1.0936133 yards"
Although it then should put out the yards.
The solution was, to write "yard" ;)

tobak30
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Joined: Sat Feb 10, 2007 5:31 am
Location: Norway, Norvege, Norvegia, Norwegen, Norge.

Post by tobak30 » Thu Apr 03, 2008 6:33 pm

now i have done most of the ground work on the house i choosed to make. and it becomes a little bit different from what is expected.

Image

Image

Image

this is just an view of it. And since its rendered using blender internal renderer. i choose to post it here.

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