LuxRender, a new open-source unbiased renderer
LuxRender, a new open-source unbiased renderer
LuxRender is a new, open-source, free software rendering system for physically correct, unbiased image synthesis.
LuxRender comprises an interactive GUI, a command line tool, a Blender exporter plugins and a C/C++ API that allows embedding LuxRender into third-party applications.
http://luxrender2.org/
LuxRender comprises an interactive GUI, a command line tool, a Blender exporter plugins and a C/C++ API that allows embedding LuxRender into third-party applications.
http://luxrender2.org/
Hi Oiram, thanks for the information. Some time ago Radiance was a part of this website (for quite awhile I think) and I think he has worked with Ono. (Ono writes Indigo and owns this website as far as I know) Not too long ago Radiance left and is now one of the main people behind Lux Render. (again, as far as I know)
All of this information I tell is what I understand to be correct. Just some news that you may not know.
All of this information I tell is what I understand to be correct. Just some news that you may not know.
Content contained in my posts is for informational purposes only and is used at your own risk.
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@StompinTom
They are doing well and have some very good people in the dev
team, even Csaba Kelemen (hungrycat render) is giving a hand.
And right now they are talking about different techniques and they
are getting the core done. It's still a lot of work to do till lux is on
the same level of quality that Indigo or the other commercial
renderer provide. I wish them all the best and hope that we all
have a new toy to play with soon. And I expect lux to be a very
cool workhorse for production too. ;o))
They could need some more people that do exporters!
take care
psor
They are doing well and have some very good people in the dev
team, even Csaba Kelemen (hungrycat render) is giving a hand.
And right now they are talking about different techniques and they
are getting the core done. It's still a lot of work to do till lux is on
the same level of quality that Indigo or the other commercial
renderer provide. I wish them all the best and hope that we all
have a new toy to play with soon. And I expect lux to be a very
cool workhorse for production too. ;o))
They could need some more people that do exporters!
take care
psor
"The sleeper must awaken"
we're all really excited about kelemen's appearance :) the new metropolis sampler he posted is very interesting, i've been playing with it and am integrating it (no pun intended) into my renderer now to see how it works. a nice feature is that it no longer needs a warmup phase, that simplifies code nicely. a not-so-nice feature is that current igi files will be incompatible with the new approach, and take 33% more space. anyway, i suppose you can all expect to see it in indigo soon, as i'm fairly sure nick is playing with it too!
with a bit of luck we'll finally find out what delta sampling is all about, nick and i have spent quite some time wondering about that...
with a bit of luck we'll finally find out what delta sampling is all about, nick and i have spent quite some time wondering about that...
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Just tried out LuxRender.
Its seems pretty fast, it already is pretty advanced and the gui of the program is pretty neat.
But i don't like to set up the materials in the Blender material editor and the interface of the exporter is confusing.
Even though it pretty much feels like one big Indigo rip-off (sorry, but it does) it's a pretty sweet renderer that I'll definitely keep an eye on.
Its seems pretty fast, it already is pretty advanced and the gui of the program is pretty neat.
But i don't like to set up the materials in the Blender material editor and the interface of the exporter is confusing.
Even though it pretty much feels like one big Indigo rip-off (sorry, but it does) it's a pretty sweet renderer that I'll definitely keep an eye on.
@SimonLarsen
Just curious, why does it feel like a rip-off, just because of the exporter? And
AFAIK there will be an integrated material editor sooner or later. Right now
it feels for me, that luxrender is at a stage where Indigo was over a year
ago. Anyway, I love competition as it is just good for us, the users!
btw. the CVS version is much better then the RC4 and zuegs did a good
start with the exporter and the integrated material editor. ;o)
take care
psor
Just curious, why does it feel like a rip-off, just because of the exporter? And
AFAIK there will be an integrated material editor sooner or later. Right now
it feels for me, that luxrender is at a stage where Indigo was over a year
ago. Anyway, I love competition as it is just good for us, the users!
btw. the CVS version is much better then the RC4 and zuegs did a good
start with the exporter and the integrated material editor. ;o)
take care
psor
"The sleeper must awaken"
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- Location: Odense, Denmark
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- Posts: 289
- Joined: Wed Apr 18, 2007 1:52 am
- Location: Odense, Denmark
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