Discuss stuff not about Indigo.
-
manitwo
- Posts: 1029
- Joined: Wed Jul 05, 2006 4:50 am
- Location: Tirol - Austria
Post
by manitwo » Thu Sep 07, 2006 9:43 pm
-
OnoSendai
- Posts: 6241
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
-
Contact:
Post
by OnoSendai » Thu Sep 07, 2006 10:21 pm
wow.. pretty amazing results.
Hmm.. i need to get that SSS going eh
-
Maluminas
- Posts: 148
- Joined: Fri Aug 18, 2006 11:06 am
- Location: Canada>Quebec>Montreal
Post
by Maluminas » Thu Sep 07, 2006 10:27 pm
Hmm.. i need to get that SSS going eh
Im thinking of doing a small animation and ill need SSS for skin. If Indigo is the only place i can get it i WILL render 20 000 frames in indigo. Call me crazy
lol
-
manitwo
- Posts: 1029
- Joined: Wed Jul 05, 2006 4:50 am
- Location: Tirol - Austria
Post
by manitwo » Thu Sep 07, 2006 10:34 pm
i WILL render 20 000 frames in indigo
till in 10 years mate
Hmm.. i need to get that SSS going eh
did you already beginn to code sss?
-
OnoSendai
- Posts: 6241
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
-
Contact:
Post
by OnoSendai » Thu Sep 07, 2006 10:36 pm
na... haven't started it yet
-
Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
Post
by Kosmokrator » Thu Sep 07, 2006 11:42 pm
SSS.....
at least u have any idea how to acomplish the sss effect?
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
-
zuegs
- Posts: 380
- Joined: Tue Jun 27, 2006 5:46 pm
- Location: switzerland
Post
by zuegs » Fri Sep 08, 2006 12:09 am
SSS is coool.... but
i would prefer first a debugged indigo version with bi-dir
, i still have to us "slow" v0.5 as i need bump-map, normal-smoothing and transpareny at same time in my scene... and every v0.6 version i have there's one of them broken
.
-
OnoSendai
- Posts: 6241
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
-
Contact:
Post
by OnoSendai » Fri Sep 08, 2006 12:23 am
Don't worry, finishing 0.6 is my first priority
-
Behrendt
- Posts: 255
- Joined: Wed Jun 28, 2006 8:30 pm
- Location: Cologne, Germany
-
Contact:
Post
by Behrendt » Fri Sep 08, 2006 4:34 am
Look at the ear
-
Maluminas
- Posts: 148
- Joined: Fri Aug 18, 2006 11:06 am
- Location: Canada>Quebec>Montreal
Post
by Maluminas » Fri Sep 08, 2006 1:27 pm
Just a random question... Im not familiar with software development but i was wondering, what would it take to get to "Indigo 1.0"?
A major update? Like a GUI material editor? If you start adding SSS and glossy transparency and what next? Thin Layer Interference? Multiple layer materials (composites)? Materials could become as complex as Maxwell's
lol just thinking outloud... I know Indigo is experimental and depends on your personal schedule, but its awesome
Who is online
Users browsing this forum: No registered users and 48 guests