Using machine learning to reduce render time

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Juju
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Using machine learning to reduce render time

Post by Juju » Mon May 08, 2017 10:51 pm

I saw this on another forum, copy & pasted directly from it, thanks goes to user "Pixero" for posting...

Found this at CGTalk:

"Researchers at Imperial College London have applied machine learning techniques to reduce rendering times of standard Monte Carlo Raytracing that is used by almost all the industry leading renderers.

For most scenes, it was effective at removing fireflies and noise distortion from images that has been rendered for 1/20th of the sample amount as the final result. Effectively reducing render times by 95%.

This technology has recently been released as a web application that is free to use forever at airenderer.com"
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Zom-B
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Re: Using machine learning to reduce render time

Post by Zom-B » Mon May 08, 2017 11:28 pm

I do denoising for most of my stuff, but regarding the quality this airenderer.com results are not acceptable in my opinion.
Everything ends up very blotchy! This blotches are nothing else then low frequency noise that has not been filtered out of the image...

But Anyway, I'll do some tests for sure too
polygonmanufaktur.de

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