Workstation question - serious.
Workstation question - serious.
Hello guys.
I'm now changing my workstation.
I have a budget of 4000 GBP Nett.
Can you help me with chosing good solution? I know most of you are superior in 3d stuff
It or parts has to be bought in UK.
I work usually in 3ds and blender
render in indigo and vray
3d scan in photoscan (much ram needed)
I was thinking of one of magnetars from http://www.armari.co.uk/
What can you advise
Warm regards
M.
I'm now changing my workstation.
I have a budget of 4000 GBP Nett.
Can you help me with chosing good solution? I know most of you are superior in 3d stuff
It or parts has to be bought in UK.
I work usually in 3ds and blender
render in indigo and vray
3d scan in photoscan (much ram needed)
I was thinking of one of magnetars from http://www.armari.co.uk/
What can you advise
Warm regards
M.
Re: Workstation question - serious.
I would suggest to wait for the first release with new OpenCL renderer: http://www.indigorenderer.com/node/1950
Maybe an array of 8GB+ RAM GPUs would be here a good choice, but only time will tell!
How much RAM does such a scene from you with photoscan meshes take for you?
btw: I bought 3x4770k with 32GB each one year ago for 3000€ and am still very happy with it
Maybe an array of 8GB+ RAM GPUs would be here a good choice, but only time will tell!
How much RAM does such a scene from you with photoscan meshes take for you?
btw: I bought 3x4770k with 32GB each one year ago for 3000€ and am still very happy with it
polygonmanufaktur.de
Re: Workstation question - serious.
Photoscan about 64gb. It's just approximations. I have only 16gb and cannot produce complex model from more than 30 photos.
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Re: Workstation question - serious.
Hi
How far away are we from the opencl gpu renderer? I am working now with octane but not happy with the quality , would love to jump into indigo wagon..
also, will there be any loss in capabilities/quality from indigo cpu to indigo pure gpu?
thanks in advance
How far away are we from the opencl gpu renderer? I am working now with octane but not happy with the quality , would love to jump into indigo wagon..
also, will there be any loss in capabilities/quality from indigo cpu to indigo pure gpu?
thanks in advance
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Workstation question - serious.
The render quality will be the same if I've understood it correctly, but I'm not sure we'll have the BiDir and BiDir MLT render modes supported with GPU rendering.sunlooksgreen wrote:Hi
How far away are we from the opencl gpu renderer? I am working now with octane but not happy with the quality , would love to jump into indigo wagon..
also, will there be any loss in capabilities/quality from indigo cpu to indigo pure gpu?
thanks in advance
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- Posts: 25
- Joined: Mon Jul 07, 2014 8:56 pm
Re: Workstation question - serious.
can do with pathtracing alone, but does anyone know if it 'll have displacement?
Re: Workstation question - serious.
OK.
I made the order.
Basically it will be:
2x xeon e5 2640 2.6ghz 8 core
128GB RAM DDR4 2133
6gb PNY titan Black
It should arrive in 15working days
If you/guys from glare want to test something on this just write me .
M.
I made the order.
Basically it will be:
2x xeon e5 2640 2.6ghz 8 core
128GB RAM DDR4 2133
6gb PNY titan Black
It should arrive in 15working days
If you/guys from glare want to test something on this just write me .
M.
Re: Workstation question - serious.
I want to render my babies on this machinebahamut wrote:If you/guys from glare want to test something on this just write me
polygonmanufaktur.de
Re: Workstation question - serious.
Sure thing. I'll tell you when it will arrive.
Then i need something to do some serious testing before work
Then i need something to do some serious testing before work
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- Posts: 25
- Joined: Mon Jul 07, 2014 8:56 pm
Re: Workstation question - serious.
would be glad if someone (ono or lycium) could answer my question about gpu displacement
thanks in advance
thanks in advance
Re: Workstation question - serious.
Displacement will be supported, yes.
Re: Workstation question - serious.
Displacement is a pre-processing step and does not change anything during the actual rendering (there are just more polygons). So I cannot speak on behalf of Glare, but I bet it will be available for GPU rendering, provided you have enough GPU RAM to store all the extra polygons created by displacement.
EDIT : Damn, I was too slow...
EDIT : Damn, I was too slow...
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
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- Posts: 25
- Joined: Mon Jul 07, 2014 8:56 pm
Re: Workstation question - serious.
thanks
great news
great news
Re: Workstation question - serious.
It's here
Now let's make some tests
Now let's make some tests
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Workstation question - serious.
Nice! Hope you're aware that Indigo's GPU rendering might not be able to use more than 1.5 GB of memory on your 6 GB card.
http://www.indigorenderer.com/forum/vie ... =7&t=13374
http://www.indigorenderer.com/forum/vie ... =7&t=13374
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