Workstation question - serious.

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bahamut
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Workstation question - serious.

Post by bahamut » Fri Nov 14, 2014 6:35 am

Hello guys.

I'm now changing my workstation.
I have a budget of 4000 GBP Nett.

Can you help me with chosing good solution? I know most of you are superior in 3d stuff
It or parts has to be bought in UK.
I work usually in 3ds and blender
render in indigo and vray
3d scan in photoscan (much ram needed)

I was thinking of one of magnetars from http://www.armari.co.uk/

What can you advise :)

Warm regards
M.
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Zom-B
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Re: Workstation question - serious.

Post by Zom-B » Fri Nov 14, 2014 11:15 am

I would suggest to wait for the first release with new OpenCL renderer: http://www.indigorenderer.com/node/1950

Maybe an array of 8GB+ RAM GPUs would be here a good choice, but only time will tell!
How much RAM does such a scene from you with photoscan meshes take for you?

btw: I bought 3x4770k with 32GB each one year ago for 3000€ and am still very happy with it :)
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bahamut
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Re: Workstation question - serious.

Post by bahamut » Fri Nov 14, 2014 7:32 pm

Photoscan about 64gb. It's just approximations. I have only 16gb and cannot produce complex model from more than 30 photos.
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sunlooksgreen
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Re: Workstation question - serious.

Post by sunlooksgreen » Fri Nov 14, 2014 11:23 pm

Hi

How far away are we from the opencl gpu renderer? I am working now with octane but not happy with the quality , would love to jump into indigo wagon..

also, will there be any loss in capabilities/quality from indigo cpu to indigo pure gpu?

thanks in advance

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Oscar J
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Re: Workstation question - serious.

Post by Oscar J » Sat Nov 15, 2014 12:12 am

sunlooksgreen wrote:Hi

How far away are we from the opencl gpu renderer? I am working now with octane but not happy with the quality , would love to jump into indigo wagon..

also, will there be any loss in capabilities/quality from indigo cpu to indigo pure gpu?

thanks in advance
The render quality will be the same if I've understood it correctly, but I'm not sure we'll have the BiDir and BiDir MLT render modes supported with GPU rendering.

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Re: Workstation question - serious.

Post by sunlooksgreen » Sat Nov 15, 2014 10:20 pm

can do with pathtracing alone, but does anyone know if it 'll have displacement?

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bahamut
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Re: Workstation question - serious.

Post by bahamut » Wed Nov 19, 2014 12:13 am

OK.
I made the order.

Basically it will be:
2x xeon e5 2640 2.6ghz 8 core
128GB RAM DDR4 2133
6gb PNY titan Black

It should arrive in 15working days

If you/guys from glare want to test something on this just write me :).


M.
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Zom-B
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Re: Workstation question - serious.

Post by Zom-B » Wed Nov 19, 2014 12:16 am

bahamut wrote:If you/guys from glare want to test something on this just write me :)
I want to render my babies on this machine :lol:
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bahamut
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Re: Workstation question - serious.

Post by bahamut » Wed Nov 19, 2014 12:21 am

Sure thing. I'll tell you when it will arrive.
Then i need something to do some serious testing before work
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sunlooksgreen
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Re: Workstation question - serious.

Post by sunlooksgreen » Wed Nov 19, 2014 1:17 am

would be glad if someone (ono or lycium) could answer my question about gpu displacement

thanks in advance

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Re: Workstation question - serious.

Post by OnoSendai » Wed Nov 19, 2014 1:19 am

Displacement will be supported, yes.

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galinette
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Re: Workstation question - serious.

Post by galinette » Wed Nov 19, 2014 1:22 am

Displacement is a pre-processing step and does not change anything during the actual rendering (there are just more polygons). So I cannot speak on behalf of Glare, but I bet it will be available for GPU rendering, provided you have enough GPU RAM to store all the extra polygons created by displacement.

EDIT : Damn, I was too slow...
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sunlooksgreen
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Re: Workstation question - serious.

Post by sunlooksgreen » Wed Nov 19, 2014 3:32 am

thanks
great news

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bahamut
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Re: Workstation question - serious.

Post by bahamut » Tue Dec 30, 2014 3:13 am

It's here :D

Now let's make some tests :)
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Oscar J
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Re: Workstation question - serious.

Post by Oscar J » Tue Dec 30, 2014 5:11 am

Nice! Hope you're aware that Indigo's GPU rendering might not be able to use more than 1.5 GB of memory on your 6 GB card. :(

http://www.indigorenderer.com/forum/vie ... =7&t=13374

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