In many scenes Indigo falls in error during the export, apparently without reason.
Just delete the object with problems and solve everything.
There are some types of objects Indigo does not work?
I use indigo whit maxigo
filippo
export problem
export problem
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
filippo, please report the error message Indigo gives you every time you ask for this kind of help, and the Indigo version too (because tolerance to geometry changes with versions). This is important information to understand what is happening.
For instances meshes without UVs should not work, but maybe they can work with the latest version (need confirmation, I'm not sure that's the case).
For instances meshes without UVs should not work, but maybe they can work with the latest version (need confirmation, I'm not sure that's the case).
I use for the render the last evermotion cd (file 10)
when I render it whit only diffuse material there are not problem, but when I use the glass material All objects become glass..why?
now I am trying other files with errors, when I will find them I post t immediatly.
sorry for my poor language
filippo
when I render it whit only diffuse material there are not problem, but when I use the glass material All objects become glass..why?
now I am trying other files with errors, when I will find them I post t immediatly.
sorry for my poor language
filippo
- Attachments
-
- no glass
- 11.png (371.82 KiB) Viewed 1534 times
-
- whit glass
- 1.png (1.63 MiB) Viewed 1534 times
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
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